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  2. Generative artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Generative_artificial...

    Generative artificial intelligence (generative AI, GenAI, [1] or GAI) is a subset of artificial intelligence that uses generative models to produce text, images, videos, or other forms of data. [ 2 ] [ 3 ] [ 4 ] These models learn the underlying patterns and structures of their training data and use them to produce new data [ 5 ] [ 6 ] based on ...

  3. Text-to-image model - Wikipedia

    en.wikipedia.org/wiki/Text-to-image_model

    In 2016, Reed, Akata, Yan et al. became the first to use generative adversarial networks for the text-to-image task. [5] [7] With models trained on narrow, domain-specific datasets, they were able to generate "visually plausible" images of birds and flowers from text captions like "an all black bird with a distinct thick, rounded bill".

  4. Generative adversarial network - Wikipedia

    en.wikipedia.org/wiki/Generative_adversarial_network

    A generative adversarial network (GAN) is a class of machine learning frameworks and a prominent framework for approaching generative artificial intelligence. [ 1 ] [ 2 ] The concept was initially developed by Ian Goodfellow and his colleagues in June 2014. [ 3 ]

  5. Generative pre-trained transformer - Wikipedia

    en.wikipedia.org/wiki/Generative_pre-trained...

    Generative pretraining (GP) was a long-established concept in machine learning applications. [16] [17] It was originally used as a form of semi-supervised learning, as the model is trained first on an unlabelled dataset (pretraining step) by learning to generate datapoints in the dataset, and then it is trained to classify a labelled dataset.

  6. Neurosymbolic AI could be a best-of-both-worlds marriage between deep learning and “good old-fashioned AI.” Generative AI can’t shake its reliability problem. Some say ‘neurosymbolic AI ...

  7. Neural network (machine learning) - Wikipedia

    en.wikipedia.org/wiki/Neural_network_(machine...

    Generative adversarial network (GAN) (Ian Goodfellow et al., 2014) [94] became state of the art in generative modeling during 2014–2018 period. The GAN principle was originally published in 1991 by Jürgen Schmidhuber who called it "artificial curiosity": two neural networks contest with each other in the form of a zero-sum game , where one ...

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