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In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".
This example is in Smalltalk, of a typical accessor method to return the value of a variable using lazy initialization. height ^ height ifNil: [ height := 2.0 ] . The 'non-lazy' alternative is to use an initialization method that is run when the object is created and then use a simpler accessor method to fetch the value.
Unlike a real unit type which is a singleton, the void type lacks a way to represent its value and the language does not provide any way to declare an object or represent a value with type void. In the earliest versions of C, functions with no specific result defaulted to a return type of int and functions with no arguments simply had empty ...
An array data structure can be mathematically modeled as an abstract data structure (an abstract array) with two operations get(A, I): the data stored in the element of the array A whose indices are the integer tuple I. set(A,I,V): the array that results by setting the value of that element to V. These operations are required to satisfy the ...
Another example can be when dealing with structs. In the code snippet below, we have a struct student which contains some variables describing the information about a student. The function register_student leaks memory contents because it fails to fully initialize the members of struct student new_student .
Duck typing is similar to, but distinct from, structural typing.Structural typing is a static typing system that determines type compatibility and equivalence by a type's structure, whereas duck typing is dynamic and determines type compatibility by only that part of a type's structure that is accessed during runtime.
In class-based, object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object.It prepares the new object for use, often accepting arguments that the constructor uses to set required member variables.
In array languages, operations are generalized to apply to both scalars and arrays. Thus, a+b expresses the sum of two scalars if a and b are scalars, or the sum of two arrays if they are arrays. An array language simplifies programming but possibly at a cost known as the abstraction penalty.