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  2. Multimedia - Wikipedia

    en.wikipedia.org/wiki/Multimedia

    Multimedia is a robust education methodology within the social work context. The five different types of multimedia that support the education process are narrative media, interactive media, communicative media, adaptive media, and productive media. Contrary to long-standing belief, multimedia technology in social work education existed before ...

  3. Audiovisual education - Wikipedia

    en.wikipedia.org/wiki/Audiovisual_education

    In the current digital world, audiovisual aids have grown exponentially with multimedia such as educational DVDs, PowerPoint, television educational series, YouTube, and other online materials. The goal of audio-visual aids is to enhance the teacher's ability to present the lesson in a simple, effective, and easy to understand for the students.

  4. Audiovisual - Wikipedia

    en.wikipedia.org/wiki/Audiovisual

    The application of audiovisual systems can be found in collaborative conferencing (which includes video-conferencing, audio-conferencing, web-conferencing, and data-conferencing), presentation rooms, auditoriums and lecture halls, command and control centers, digital signage, and more. Concerts and corporate events are among the most obvious ...

  5. PDF - Wikipedia

    en.wikipedia.org/wiki/PDF

    This is an accepted version of this page This is the latest accepted revision, reviewed on 13 November 2024. Portable Document Format, a digital file format For other uses, see PDF (disambiguation). Portable Document Format Adobe PDF icon Filename extension.pdf Internet media type application/pdf, application/x-pdf application/x-bzpdf application/x-gzpdf Type code PDF (including a single ...

  6. Hypermedia - Wikipedia

    en.wikipedia.org/wiki/Hypermedia

    Hypermedia, an extension of hypertext, is a nonlinear medium of information that includes graphics, audio, video, plain text and hyperlinks.This designation contrasts with the broader term multimedia, which may include non-interactive linear presentations as well as hypermedia.

  7. Interactive media - Wikipedia

    en.wikipedia.org/wiki/Interactive_media

    Most interactive computing systems are for some human purpose and interact with humans in human contexts. [5] Interactive media are an instance of a computational method influenced by the sciences of cybernetics, autopoiesis and system theories, and challenging notions of reason and cognition, perception and memory, emotions and affection.

  8. E-learning (theory) - Wikipedia

    en.wikipedia.org/wiki/E-learning_(theory)

    Salmon developed a five-stage model of e-learning and e-moderating that for some time has had a major influence where online courses and online discussion forums have been used. [13] In her five-stage model, individual access and the ability of students to use the technology are the first steps to involvement and achievement.

  9. Electronic media - Wikipedia

    en.wikipedia.org/wiki/Electronic_media

    The Video Home System (VHS), developed by the Victor Company of Japan in 1976, won the video format wars trumping Betamax and gaining widespread usage worldwide. [20] The main difference between VHS and Betamax was that Betamax had sharper and clearer images while VHS had a longer run time. [ 20 ]