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Information design is the practice of presenting information in a way that fosters an efficient and effective understanding of the information. The term has come to be used for a specific area of graphic design related to displaying information effectively, rather than just attractively or for artistic expression.
Information architecture (IA) is the structural design of shared information environments; the art and science of organizing and labelling websites, intranets, online communities and software to support usability and findability; and an emerging community of practice focused on bringing principles of design, architecture and information science to the digital landscape. [1]
Design for All in the context of information and communications technology (ICT) is the conscious and systematic effort to proactively apply principles, methods and tools to promote universal design in computer-related technologies, including Internet-based technologies, thus avoiding the need for a posteriori adaptations, or specialised design.
The design principle of the information graphic should support the analytical task. [28] As William Cleveland and Robert McGill show, different graphical elements accomplish this more or less effectively. For example, dot plots and bar charts outperform pie charts. [29]
[3] [4] Similar pursuits are information visualization, data visualization, statistical graphics, information design, or information architecture. [2] Infographics have evolved in recent years to be for mass communication, and thus are designed with fewer assumptions about the readers' knowledge base than other types of visualizations. [5]
User interface design is a craft in which designers perform an important function in creating the user experience. UI design should keep users informed about what is happening, giving appropriate feedback in a timely manner. The visual look and feel of UI design sets the tone for the user experience. [2]
The Pattern Languages of Programming Conference (annual, 1994—) proceedings includes many examples of domain-specific patterns. Applying a pattern language approach to interaction design was first suggested in Norman and Draper's book User Centered System Design (1986). The Apple Computer's Macintosh Human Interface Guidelines also quotes ...
Database design is the organization of data according to a database model. The designer determines what data must be stored and how the data elements interrelate. With this information, they can begin to fit the data to the database model. [1] A database management system manages the data accordingly.