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Axis & Allies was designed by Larry Harris under the prototype name 1942 in the late 1970s. [1] Harris partnered with a local Connecticut hobby shop, Citadel Game Store, to publish Axis & Allies in 1981 under the company name of Nova Game Designs, with the name originating from Pat Flory, the owner of the shop.
Axis & Allies is a real-time strategy World War II video game developed by TimeGate Studios and published by Atari for Microsoft Windows. [ 5 ] [ 6 ] [ 7 ] The game was released on November 2, 2004. [ 1 ] [ 7 ] It is based on the board game series Axis & Allies from Milton Bradley and also on TimeGate's Kohan series .
Axis & Allies Miniatures is a miniature wargaming system including both a rule set and a line of 1/100 scale miniature armor (15 mm figure scale) collectible miniatures. The game is set in the World War II era with units representing individual vehicles and artillery or squads of infantry .
GameTable Online (abbreviated as GTO) was a popular web game portal that specialized in online adaptations of board, card, and dice games. Their game platform offered both head-to-head play against other players or computer opponents for single player mode, including such games are checkers, chess, hearts (game), and Axis & Allies.
Axis & Allies Naval Miniatures: War At Sea is a standalone miniature wargame, originally produced by Avalon Hill, later by Wizards of the Coast. Axis and Allies Naval Miniatures gameplay is associated with Axis & Allies Miniatures , a World War 2 land battles game also made by Avalon Hill, but the two games are very different.
The 1984 edition of Axis & Allies remained the flagship product in the series until the 2004 release of Axis & Allies: Revised, introducing to the main game some units and rules that originated in the spin-off titles. Axis & Allies was later chosen as one of three board games re-released to celebrate the 50th anniversary of Avalon Hill in 2008 ...
Axis & Allies was a runner-up for Computer Games Strategy Plus ' s 1998 "Wargame of the Year" award, which ultimately went to The Operational Art of War. The editors noted the game's "mass-market appeal". [10] In a review in the February 2000 issue of InQuest Gamer, Tom Slizewski stated that the game Axis & Allies: Iron Blitz had decent ...
In the board game Axis and Allies, each unit has an attack value and a defense value. During a single attack, each attacking unit gets one dice roll and each defending unit gets one dice roll. if a dice result is the same or less than the appropriate value, then that unit destroys the enemy.