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  2. Turing machine examples - Wikipedia

    en.wikipedia.org/wiki/Turing_machine_examples

    With regard to what actions the machine actually does, Turing (1936) [2] states the following: "This [example] table (and all succeeding tables of the same kind) is to be understood to mean that for a configuration described in the first two columns the operations in the third column are carried out successively, and the machine then goes over into the m-configuration in the final column."

  3. Turing machine - Wikipedia

    en.wikipedia.org/wiki/Turing_machine

    Descriptions of real machine programs using simpler abstract models are often much more complex than descriptions using Turing machines. For example, a Turing machine describing an algorithm may have a few hundred states, while the equivalent deterministic finite automaton (DFA) on a given real machine has quadrillions.

  4. Universal Turing machine - Wikipedia

    en.wikipedia.org/wiki/Universal_Turing_machine

    In computer science, a universal Turing machine (UTM) is a Turing machine capable of computing any computable sequence, [1] as described by Alan Turing in his seminal paper "On Computable Numbers, with an Application to the Entscheidungsproblem". Common sense might say that a universal machine is impossible, but Turing proves that it is possible.

  5. Nondeterministic Turing machine - Wikipedia

    en.wikipedia.org/.../Nondeterministic_Turing_machine

    In contrast to a deterministic Turing machine, in a nondeterministic Turing machine (NTM) the set of rules may prescribe more than one action to be performed for any given situation. For example, an X on the tape in state 3 might allow the NTM to:

  6. Turing machine equivalents - Wikipedia

    en.wikipedia.org/wiki/Turing_machine_equivalents

    Turing's a-machine model. Turing's a-machine (as he called it) was left-ended, right-end-infinite. He provided symbols əə to mark the left end. A finite number of tape symbols were permitted. The instructions (if a universal machine), and the "input" and "out" were written only on "F-squares", and markers were to appear on "E-squares".

  7. List of undecidable problems - Wikipedia

    en.wikipedia.org/wiki/List_of_undecidable_problems

    Determining whether a Turing machine is a busy beaver champion (i.e., is the longest-running among halting Turing machines with the same number of states and symbols). Rice's theorem states that for all nontrivial properties of partial functions, it is undecidable whether a given machine computes a partial function with that property.

  8. Alternating Turing machine - Wikipedia

    en.wikipedia.org/wiki/Alternating_Turing_machine

    An alternating Turing machine (or to be more precise, the definition of acceptance for such a machine) alternates between these modes. An alternating Turing machine is a non-deterministic Turing machine whose states are divided into two sets: existential states and universal states. An existential state is accepting if some transition leads to ...

  9. Turing reduction - Wikipedia

    en.wikipedia.org/wiki/Turing_reduction

    Turing completeness, as just defined above, corresponds only partially to Turing completeness in the sense of computational universality. Specifically, a Turing machine is a universal Turing machine if its halting problem (i.e., the set of inputs for which it eventually halts) is many-one complete for the set of recursively enumerable sets.