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Visual Studio Code was first announced on April 29, 2015 by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [14]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.
It is a complex tool that works with most common debuggers (GDB, jdb, Python debugger, Perl debugger, Tcl, and others) natively or with some external programs (for PHP). Many Eclipse perspectives, e.g. the Java Development Tools (JDT), [1] provide a debugger front-end. GDB (the GNU debugger) GUI
In software engineering, rubber duck debugging (or rubberducking) is a method of debugging code by articulating a problem in spoken or written natural language. The name is a reference to a story in the book The Pragmatic Programmer in which a programmer would carry around a rubber duck and debug their code by forcing themselves to explain it ...
Debugger Source control Spatial Visualization Adminer: Yes Yes Yes SQL script, CSV, TSV or the above in zip (as a plugin); imports of server-site file in SQL or SQL in zip, gzip or bzip2: SQL script, CSV, TSV or the above in zip, gzip, bzip2; XML (as a plugin) No Git: Altova DatabaseSpy: No No Yes CSV, XML XML, XML Structure, CSV, HTML, MS ...
The Control Structure Diagram [2] [3] (CSD) is a control flow diagram that fits into the space normally taken by indentation in source code. Its purpose is to improve the readability of source code. jGRASP produces CSDs for Java, C, C++, Objective-C, Ada, and VHDL.
A debug menu or debug mode is a user interface implemented in a computer program that allows the user to view and/or manipulate the program's internal state for the purpose of debugging. Some games format their debug menu as an in-game location, referred to as a debug room (distinct from the developer's room type of Easter egg).
However it integrated editing, file management, compilation, debugging and execution in a manner consistent with a modern IDE. Maestro I is a product from Softlab Munich and was the world's first integrated development environment [1] for software. Maestro I was installed for 22,000 programmers worldwide.
Debugger Assemblers Auto-complete Macros/templates Latest stable release; Fresh: EUPL and 2-clause BSD Yes Yes No Unknown No FASM: Unknown Unknown 1.73.04 / April 30, 2018 SASM: GPL: Yes Yes No Unknown Yes NASM, MASM, GAS and FASM: Yes Yes 3.10.1 / 8 October 2018 SlickEdit: Proprietary: Yes Yes Yes Solaris, Solaris SPARC, AIX, HP-UX: No