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  2. Win–stay, lose–switch - Wikipedia

    en.wikipedia.org/wiki/Win–stay,_lose–switch

    In psychology, game theory, statistics, and machine learning, win–stay, lose–switch (also win–stay, lose–shift) is a heuristic learning strategy used to model learning in decision situations. It was first invented as an improvement over randomization in bandit problems . [ 1 ]

  3. Pascal's wager - Wikipedia

    en.wikipedia.org/wiki/Pascal's_wager

    The wise decision is to wager that God exists, since "If you gain, you gain all; if you lose, you lose nothing", meaning one can gain eternal life if God exists, but if not, one will be no worse off in death than if one had not believed. On the other hand, if you bet against God, win or lose, you either gain nothing or lose everything.

  4. Irresistible force paradox - Wikipedia

    en.wikipedia.org/wiki/Irresistible_force_paradox

    The irresistible force paradox (also unstoppable force paradox or shield and spear paradox), is a classic paradox formulated as "What happens when an unstoppable force meets an immovable object?" The immovable object and the unstoppable force are both implicitly assumed to be indestructible, or else the question would have a trivial resolution.

  5. Mathematics of bookmaking - Wikipedia

    en.wikipedia.org/wiki/Mathematics_of_bookmaking

    In gambling parlance, making a book is the practice of laying bets on the various possible outcomes of a single event. The phrase originates from the practice of recording such wagers in a hard-bound ledger (the 'book') and gives the English language the term bookmaker for the person laying the bets and thus 'making the book'.

  6. Prospect theory - Wikipedia

    en.wikipedia.org/wiki/Prospect_theory

    Daniel Kahneman, who won the 2002 Nobel Memorial Prize in Economics for his work developing prospect theory. Prospect theory is a theory of behavioral economics, judgment and decision making that was developed by Daniel Kahneman and Amos Tversky in 1979. [1]

  7. Basking in reflected glory - Wikipedia

    en.wikipedia.org/wiki/Basking_in_reflected_glory

    Within social psychology, BIRGing is thought to enhance self-esteem and to be a component of self-management. [ 1 ] BIRGing has connections to social identity theory , which explains how self-esteem and self-evaluation can be enhanced by the identification with another person's success through basking in reflected glory that is not earned. [ 6 ]

  8. Win–win game - Wikipedia

    en.wikipedia.org/wiki/Winwin_game

    If a winwin scenario is not achieved, the scenario becomes a lose–lose situation by default, since it had caused failure for at least one of the parties. While she did not coin the term, Mary Parker Follett 's process of integration described in her book Creative Experience (Longmans, Green & Co., 1924) forms the basis of what we now refer ...

  9. Talk:Wins and Losses (The Shield) - Wikipedia

    en.wikipedia.org/wiki/Talk:Wins_and_Losses_(The...

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