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The left column visualizes the calculations necessary to determine the result of a 2x2 matrix multiplication. Naïve matrix multiplication requires one multiplication for each "1" of the left column. Each of the other columns (M1-M7) represents a single one of the 7 multiplications in the Strassen algorithm. The sum of the columns M1-M7 gives ...
Matrix multiplication shares some properties with usual multiplication. However, matrix multiplication is not defined if the number of columns of the first factor differs from the number of rows of the second factor, and it is non-commutative, [10] even when the product remains defined after changing the order of the factors. [11] [12]
The definition of matrix multiplication is that if C = AB for an n × m matrix A and an m × p matrix B, then C is an n × p matrix with entries = =. From this, a simple algorithm can be constructed which loops over the indices i from 1 through n and j from 1 through p, computing the above using a nested loop:
For example, if A is a 3-by-0 matrix and B is a 0-by-3 matrix, then AB is the 3-by-3 zero matrix corresponding to the null map from a 3-dimensional space V to itself, while BA is a 0-by-0 matrix. There is no common notation for empty matrices, but most computer algebra systems allow creating and computing with them.
In Matlab/GNU Octave a matrix A can be vectorized by A(:). GNU Octave also allows vectorization and half-vectorization with vec(A) and vech(A) respectively. Julia has the vec(A) function as well. In Python NumPy arrays implement the flatten method, [note 1] while in R the desired effect can be achieved via the c() or as.vector() functions.
In theoretical computer science, the computational complexity of matrix multiplication dictates how quickly the operation of matrix multiplication can be performed. Matrix multiplication algorithms are a central subroutine in theoretical and numerical algorithms for numerical linear algebra and optimization, so finding the fastest algorithm for matrix multiplication is of major practical ...
In computer science, Cannon's algorithm is a distributed algorithm for matrix multiplication for two-dimensional meshes first described in 1969 by Lynn Elliot Cannon. [1] [2]It is especially suitable for computers laid out in an N × N mesh. [3]
An N-point DFT is expressed as the multiplication =, where is the original input signal, is the N-by-N square DFT matrix, and is the DFT of the signal. The transformation matrix W {\displaystyle W} can be defined as W = ( ω j k N ) j , k = 0 , … , N − 1 {\displaystyle W=\left({\frac {\omega ^{jk}}{\sqrt {N}}}\right)_{j,k=0,\ldots ,N-1 ...