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  2. Horner's method - Wikipedia

    en.wikipedia.org/wiki/Horner's_method

    In mathematics and computer science, Horner's method (or Horner's scheme) is an algorithm for polynomial evaluation.Although named after William George Horner, this method is much older, as it has been attributed to Joseph-Louis Lagrange by Horner himself, and can be traced back many hundreds of years to Chinese and Persian mathematicians. [1]

  3. Polynomial - Wikipedia

    en.wikipedia.org/wiki/Polynomial

    Polynomials of degree one, two or three are respectively linear polynomials, quadratic polynomials and cubic polynomials. [8] For higher degrees, the specific names are not commonly used, although quartic polynomial (for degree four) and quintic polynomial (for degree five) are sometimes used. The names for the degrees may be applied to the ...

  4. Polynomial root-finding algorithms - Wikipedia

    en.wikipedia.org/wiki/Polynomial_root-finding...

    The square-free factorization of a polynomial p is a factorization = where each is either 1 or a polynomial without multiple roots, and two different do not have any common root. An efficient method to compute this factorization is Yun's algorithm .

  5. Polynomial long division - Wikipedia

    en.wikipedia.org/wiki/Polynomial_long_division

    Polynomial long division can be used to find the equation of the line that is tangent to the graph of the function defined by the polynomial P(x) at a particular point x = r. [3] If R ( x ) is the remainder of the division of P ( x ) by ( x – r ) 2 , then the equation of the tangent line at x = r to the graph of the function y = P ( x ) is y ...

  6. Neville's algorithm - Wikipedia

    en.wikipedia.org/wiki/Neville's_algorithm

    In mathematics, Neville's algorithm is an algorithm used for polynomial interpolation that was derived by the mathematician Eric Harold Neville in 1934. Given n + 1 points, there is a unique polynomial of degree ≤ n which goes through the given points. Neville's algorithm evaluates this polynomial.

  7. Polynomial interpolation - Wikipedia

    en.wikipedia.org/wiki/Polynomial_interpolation

    Polynomial interpolation also forms the basis for algorithms in numerical quadrature (Simpson's rule) and numerical ordinary differential equations (multigrid methods). In computer graphics, polynomials can be used to approximate complicated plane curves given a few specified points, for example the shapes of letters in typography.

  8. Berlekamp's algorithm - Wikipedia

    en.wikipedia.org/wiki/Berlekamp's_algorithm

    In mathematics, particularly computational algebra, Berlekamp's algorithm is a well-known method for factoring polynomials over finite fields (also known as Galois fields). The algorithm consists mainly of matrix reduction and polynomial GCD computations. It was invented by Elwyn Berlekamp in 1967.

  9. Bairstow's method - Wikipedia

    en.wikipedia.org/wiki/Bairstow's_method

    Bairstow's approach is to use Newton's method to adjust the coefficients u and v in the quadratic + + until its roots are also roots of the polynomial being solved. The roots of the quadratic may then be determined, and the polynomial may be divided by the quadratic to eliminate those roots.

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