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Pages in category "Pacific War video games" ... 1942 (video game) 1942: The Pacific Air War; 1943: The Battle of Midway; A. Aces of the Pacific; Air Conflicts ...
Attacks and Items There are a number of different weapons, attacks, and items the player can use in total. Weapons There are 6 different weapons in the game. The player comes equipped with a standard weapon at all times unless a power up is obtained by destroying a group of red planes, in which case the player will have a chance to receive a special weapon. The power up can also be cycled to ...
The entire campaign game, which covers the Pacific war from December 1941 to the end of 1943, takes 81 turns, estimated to need up to 150 hours to complete. [3] However, there are also two shorter campaign games of twenty turns each covering either the first or the second four months of the war. [3]
Battlefield 1943 was a first-person shooter video game developed by DICE and published by Electronic Arts for Xbox 360 and PlayStation 3 through digital distribution. It takes place in the Pacific Theater of Operations of World War II. A Microsoft Windows version was planned but later cancelled. The game received generally favorable reviews ...
Pacific War: Matrix Edition (2003) War in the Pacific: The Struggle Against Japan 1941–1945 (2004) For King and Country: Operation Victory (2005) War Plan Orange: Dreadnoughts in the Pacific 1922–1930 (2005) Air Campaigns of WWII: Defending the Reich (2006) World War II – Road to Victory (2008) Military History Commander Europe at War (2009)
Great Naval Battles: Guadalcanal 1942-1943 depicts naval combat in the Pacific Ocean during World War 2. [1] [3] Great Naval Battles Vol. III: Fury in the Pacific, 1941–1944 is a direct sequel to #2 and depicts the remainder of the Pacific Ocean war. It was not considered to be as strong a product as the previous two games, as it had some ...
1942 is a 1984 vertically scrolling shooter video game developed and published by Capcom for arcades. Designed by Yoshiki Okamoto, it was the first game in the 194X series, and was followed by 1943: The Battle of Midway. 1942 is set in the Pacific Theater of World War II, and is loosely based on the Battle of Midway.
He criticized the inadequate documentation, reporting that he needed more than ten hours to learn how to play, and lack of replay value in the historical scenarios and "boring, ahistorical, and monotonous" campaign. The reviewer concluded that SSI should combine its graphics and detail with Gary Grigsby's Pacific War ' s game design. [3]