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  2. Computer programming - Wikipedia

    en.wikipedia.org/wiki/Computer_programming

    v. t. e. Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [1][2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages. Programmers typically use high-level ...

  3. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python is a multi-paradigm programming language. Object-oriented programming and structured programming are fully supported, and many of their features support functional programming and aspect-oriented programming (including metaprogramming [70] and metaobjects). [71] Many other paradigms are supported via extensions, including design by ...

  4. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    C Programming at Wikibooks. C (pronounced / ˈsiː / – like the letter c) [6] is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs.

  5. The C Programming Language - Wikipedia

    en.wikipedia.org/wiki/The_C_Programming_Language

    The C Programming Language (sometimes termed K&R, after its authors' initials) is a computer programming book written by Brian Kernighan and Dennis Ritchie, the latter of whom originally designed and implemented the C programming language, as well as co-designed the Unix operating system with which development of the language was closely intertwined.

  6. ISBN. 0-262-51087-1 (2nd ed.) LC Class. QA76.6 .A255 1996. Website. mitpress.mit.edu /sicp. Structure and Interpretation of Computer Programs (SICP) is a computer science textbook by Massachusetts Institute of Technology professors Harold Abelson and Gerald Jay Sussman with Julie Sussman. It is known as the "Wizard Book" in hacker culture. [1]

  7. Zed Shaw - Wikipedia

    en.wikipedia.org/wiki/Zed_Shaw

    Zed Shaw. Shaw in Montreal, 2008. Occupation. Software developer. Zed A. Shaw is a software developer best known for creating the Learn Code the Hard Way series of programming tutorials, as well as for creating the Mongrel web server for Ruby web applications. [1] He is also well known for his polemical views on programming languages and ...

  8. Code.org - Wikipedia

    en.wikipedia.org/wiki/Code.org

    Code.org. Code.org is a non-profit organization and educational website founded by Hadi and Ali Partovi [1] aimed at K-12 students that specializes in computer science. [2] The website includes free coding lessons and other resources. The initiative also targets schools in an attempt to encourage them to include more computer science classes in ...

  9. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    Class (computer programming) In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages, but generally the shared aspects consist of state (variables) and behavior (methods) that are each either associated with an particular object or ...

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