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  2. Blend modes - Wikipedia

    en.wikipedia.org/wiki/Blend_modes

    Overlay combines Multiply and Screen blend modes. [4] Where the base layer is light, the top layer becomes lighter; where the base layer is dark, the top becomes darker; where the base layer is mid grey, the top is unaffected. An overlay with the same picture looks like an S-curve.

  3. Bloom (shader effect) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(shader_effect)

    The effect produces fringes (or feathers) of light extending from the borders of bright areas in an image, contributing to the illusion of an extremely bright light overwhelming the camera or eye capturing the scene. It became widely used in video games after an article on the technique was published by the authors of Tron 2.0 in 2004. [1]

  4. Motion (software) - Wikipedia

    en.wikipedia.org/wiki/Motion_(software)

    Motion 5.4 was released on December 14, 2017, with new features: [10] 360 VR motion graphics support; The ability to switch a current Motion document to be a Motion project, Final Cut Pro generator, Final Cut Pro title, Final Cut Pro effect, or Final Cut Pro transition; New Overshoot animation behavior; New filters for different photographic looks

  5. Pro Display XDR - Wikipedia

    en.wikipedia.org/wiki/Pro_Display_XDR

    The Pro Display XDR contains a 6016 × 3384 6K color-calibrated panel, and its rear cover contains a similar lattice pattern to the third-generation Mac Pro. To improve its contrast ratio and HDR capabilities, it uses blue-colored LEDs for its backlight instead of white, at a higher refresh rate than the display itself, and contains a system of ...

  6. Full screen effect - Wikipedia

    en.wikipedia.org/wiki/Full_screen_effect

    The speed of applying a full screen effect is independent of the complexity of the image. In 3D rendering applications such as video games, common full screen effects include color filters, depth of field, and full screen bloom. A color filter, for example, may desaturate an image or convert it to grayscale.

  7. Chroma key - Wikipedia

    en.wikipedia.org/wiki/Chroma_key

    A studio shot taken in front of a green screen will naturally have ambient light the same colour as the screen, due to its light scattering. This effect is known as spill . [ 6 ] : p20 This can look unnatural or cause portions of the characters to disappear, so must be compensated for, or avoided by using a larger screen placed far from the actors.

  8. Backlight - Wikipedia

    en.wikipedia.org/wiki/Backlight

    Using PWM (pulse-width modulation, a technology where the intensity of the LEDs are kept constant, but the brightness adjustment is achieved by varying a time interval of flashing these constant light intensity light sources [26]), the backlight is dimmed to the brightest color that appears on the screen while simultaneously boosting the LCD ...

  9. Global illumination - Wikipedia

    en.wikipedia.org/wiki/Global_illumination

    Global illumination [1] (GI), or indirect illumination, is a group of algorithms used in 3D computer graphics that are meant to add more realistic lighting to 3D scenes. Such algorithms take into account not only the light that comes directly from a light source (direct illumination), but also subsequent cases in which light rays from the same source are reflected by other surfaces in the ...