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DirectX Diagnostic Tool also displays information about the installed DirectPlay Service Provider. In Windows XP Professional x64 Edition, Windows Vista x64 edition, Windows 7 x64 edition, Windows 8 x64 edition and Windows 10 x64 edition, two versions of DirectX Diagnostic Tool are included, a native 64-bit version and a 32-bit version. In ...
DirectX 12 Ultimate will unify to a common library on both Windows 10 computers and the Xbox Series X and other ninth-generation Xbox consoles. Among the new features in Ultimate includes DirectX Raytracing 1.1 , Variable Rate Shading, which gives programmers control over the level of detail of shading depending on design choices, Mesh Shaders ...
Direct3D 12 version 1809 – Windows 10 October 2018 Update (version 1809) brings support for DirectX Raytracing so GPUs can benefit from its API. Direct3D 12 version 1903 – Windows 10 May 2019 Update (version 1903) brings support for DirectML and NPUs. [135] [136] DirectML can support both compute shaders and tensor shaders. [citation needed]
Windows 10 includes DirectX 12 ... it was reported that Microsoft was triggering automatic downloads of Windows 10 installation files on all compatible Windows 7 or 8 ...
In Windows 10, WARP has been updated to support Direct3D 12 at feature level 12_1; under Direct3D 12, WARP also replaces the Reference rasterizer. In Windows 11, WARP was updated to support feature level 12_2 (DirectX 12 Ultimate) with variable rate shading, sampler feedback, mesh shaders, and DirectX Raytracing.
Windows 10 October 2018 Update (Version 1809) Includes WDDM 2.5. [52] Updates to Display driver development in Windows 10, version 1809 include the following features: [53] Shader Model 6.3, adding support for DirectX12 Raytracing (DXR). [54] Raytracing, in order to support hardware-accelerated raytracing in Direct3D 12.
Windows 10 May 2019 Update, or Windows 10 version 1903, is the seventh feature update to Windows 10. A new "Light" theme and a new desktop background Windows Sandbox, available in Windows 10 Pro, Education, and Enterprise, which allows users to run applications within a secured Hyper-V environment.
DirectPlay Voice was introduced in Windows Me as part of DirectX 7.1 for multiplayer games. [2] It is a voice communications, recording and playback API that allows gamers to use voice chat in games written to take advantage of the API, through a DirectPlay network transport session itself.