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  2. Bitmap textures - Wikipedia

    en.wikipedia.org/wiki/Bitmap_textures

    They are commonly used to give texture to models, renders, or environments in animation or video games. [1] These textures are created by artists or designers using bitmap editor software such as Adobe Photoshop [2] or GIMP, [3] or simply by scanning an image and, if necessary, retouching it on a personal computer.

  3. Mipmap - Wikipedia

    en.wikipedia.org/wiki/Mipmap

    Rendering speed increases since the number of texture pixels being processed per display pixel can be much lower for similar results with the simpler mipmap textures. If using a limited number of texture samples per display pixel (as is the case with bilinear filtering ) then artifacts are reduced since the mipmap images are effectively already ...

  4. File:512x512-Gaussian-Noise.jpg - Wikipedia

    en.wikipedia.org/wiki/File:512x512-Gaussian...

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  5. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    In an application where many small textures are used frequently, it is often more efficient to store the textures in a texture atlas which is treated as a single unit by the graphics hardware. This reduces both the disk I/O overhead and the overhead of a context switch by increasing memory locality .

  6. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Mapping a two-dimensional texture onto a 3D model 1: 3D model without textures 2: Same model with textures. Texture mapping [1] [2] [3] is a method for mapping a texture on a computer-generated graphic. "Texture" in this context can be high frequency detail, surface texture, or color.

  7. Image texture - Wikipedia

    en.wikipedia.org/wiki/Image_texture

    Image textures are one way that can be used to help in segmentation or classification of images. For more accurate segmentation the most useful features are spatial frequency and an average grey level. [2] To analyze an image texture in computer graphics, there are two ways to approach the issue: Structured Approach and Statistical Approach.

  8. Polynomial texture mapping - Wikipedia

    en.wikipedia.org/wiki/Polynomial_texture_mapping

    Polynomial texture mapping may be used for detailed recording and documentation, 3D modeling, edge detection, and to aid the study of inscriptions, rock art [5] and other artefacts. [ 3 ] [ 6 ] It has been applied to hundreds of the Vindolanda tablets by the Centre for the Study of Ancient Documents at the University of Oxford in conjunction ...

  9. Hewlett-Packard - Wikipedia

    en.wikipedia.org/wiki/Hewlett-Packard

    HP's stock dropped by about a further 40% after the company abruptly announced a number of decisions: to discontinue its webOS device business (mobile phones and tablet computers), the intent to sell its personal computer division (at the time HP was the largest personal computer manufacturer in the world), and to acquire British big data ...