enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Name Windows macOS Linux Unix BSD iOS Android Other 3ds Max: Yes No No No No No No AC3D: Yes Yes Yes No No No No Art of Illusion — — — — — — — Java virtual machine

  3. SketchUp - Wikipedia

    en.wikipedia.org/wiki/SketchUp

    SketchUp is a 3D modeling software that is used to create and manipulate 3D models. It is used in architecture and interior design. SketchUp is owned by Trimble Inc. The software has a free web-based version, and three paid subscriptions to gain access to applications for Windows and macOS. [4]

  4. Tessellation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Tessellation_(computer...

    A simple tessellation pipeline rendering a smooth sphere from a crude cubic vertex set using a subdivision method. In computer graphics, tessellation is the dividing of datasets of polygons (sometimes called vertex sets) presenting objects in a scene into suitable structures for rendering.

  5. Sefaira - Wikipedia

    en.wikipedia.org/wiki/Sefaira

    Sefaira was founded in 2009 by Peter Krebs and Mads Jensen to provide the building industry with software to design and create green buildings. [5] They derived the name Sefairia from the Greek word sefra, meaning sphere, symbolizing the earth and the company's focus.

  6. Catmull–Clark subdivision surface - Wikipedia

    en.wikipedia.org/wiki/Catmull–Clark_subdivision...

    (Note that although it looks like the bi-cubic interpolation approaches a sphere, an actual sphere is quadric.) Visual difference between sphere (green) and Catmull-Clark subdivision surface (magenta) from a cube. The Catmull–Clark algorithm is a technique used in 3D computer graphics to create curved surfaces by using subdivision surface ...

  7. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    Modeling can be performed by means of a dedicated program (e.g., 3D modeling software by Adobe Substance, Blender, Cinema 4D, LightWave, Maya, Modo, 3ds Max, uMake, SketchUp, Rhinoceros 3D and others) or an application component (Shaper, Lofter in 3ds Max), or some scene description language (as in POV-Ray).

  8. Digital sculpting - Wikipedia

    en.wikipedia.org/wiki/Digital_sculpting

    The best way to learn sculpture is by understanding primary, secondary and tertiary forms. First, break down the object you want to make down its basic shapes, such as a sphere or cube. Focus on making the large, overall shape of the object. After that, work on the bigger shapes on top of or inside the object. These can be protrusions or cut outs.

  9. Kerkythea - Wikipedia

    en.wikipedia.org/wiki/Kerkythea

    Kerkythea is a standalone rendering system that supports raytracing and Metropolis light transport, uses physically accurate materials and lighting, and is distributed as freeware.