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  2. Catmull–Clark subdivision surface - Wikipedia

    en.wikipedia.org/wiki/Catmull–Clark_subdivision...

    (Note that although it looks like the bi-cubic interpolation approaches a sphere, an actual sphere is quadric.) Visual difference between sphere (green) and Catmull-Clark subdivision surface (magenta) from a cube. The Catmull–Clark algorithm is a technique used in 3D computer graphics to create curved surfaces by using subdivision surface ...

  3. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of a surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space.

  4. SketchUp - Wikipedia

    en.wikipedia.org/wiki/SketchUp

    SketchUp is a 3D modeling software that is used to create and manipulate 3D models. It is used in architecture and interior design.. SketchUp is owned by Trimble Inc. The software has a free web-based version, and three paid subscriptions to gain access to applications for Windows and macOS.

  5. Tessellation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Tessellation_(computer...

    A simple tessellation pipeline rendering a smooth sphere from a crude cubic vertex set using a subdivision method. In computer graphics, tessellation is the dividing of datasets of polygons (sometimes called vertex sets) presenting objects in a scene into suitable structures for rendering.

  6. SolveSpace - Wikipedia

    en.wikipedia.org/wiki/SolveSpace

    A workplane is plane with an origin for the new sketch where the SolveSpace draws entities. Users can make it active and draw basic primitives such as lines, circles, arcs, dots, and other points of references on the workplane, and constrain them to specific dimensions and relations. [15] SolveSpace can split intersecting entities via a ...

  7. Spherical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Spherical_coordinate_system

    For example, one sphere that is described in Cartesian coordinates with the equation x 2 + y 2 + z 2 = c 2 can be described in spherical coordinates by the simple equation r = c. (In this system—shown here in the mathematics convention—the sphere is adapted as a unit sphere, where the radius is set to unity and then can generally be ignored ...

  8. n-sphere - Wikipedia

    en.wikipedia.org/wiki/N-sphere

    The octahedral ⁠ ⁠-sphere is the topological join of ⁠ + ⁠ pairs of isolated points. [9] Intuitively, the topological join of two pairs is generated by drawing a segment between each point in one pair and each point in the other pair; this yields a square.

  9. Regular icosahedron - Wikipedia

    en.wikipedia.org/wiki/Regular_icosahedron

    In the Thomson problem, concerning the minimum-energy configuration of charged particles on a sphere, and for the Tammes problem of constructing a spherical code maximizing the smallest distance among the points, the minimum solution known for = places the points at the vertices of a regular icosahedron, inscribed in a sphere. This ...