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  2. Wordless picture book - Wikipedia

    en.wikipedia.org/wiki/Wordless_picture_book

    The narrative can also be expressed through full-page illustrations, with the story advanced by turning the page. With this kind of book, the reader participates in creating the narrative. The reader must interpret the character's actions, feelings, and motivations without text to affirm; understand some ambiguity in the narrative may remain ...

  3. Picture book - Wikipedia

    en.wikipedia.org/wiki/Picture_book

    A picture book combines visual and verbal narratives in a book format, most often aimed at young children. With the narrative told primarily through text, they are distinct from comics, which do so primarily through sequential images. The images in picture books can be produced in a range of media, such as oil paints, acrylics, watercolor, and ...

  4. Visual narrative - Wikipedia

    en.wikipedia.org/wiki/Visual_narrative

    A visual narrative (also visual storytelling) [1] is a story told primarily through the use of visual media. This can be images in the mind, digital, and traditional media. [ 2 ] The story may be told using still photography , illustration , or video , and can be enhanced with graphics , music, voice and other audio.

  5. Gamebook - Wikipedia

    en.wikipedia.org/wiki/Gamebook

    Gamebooks range widely in terms of the complexity of the game aspect. At one end are the branching-plot novels, which require the reader to make choices but are otherwise like regular novels (this style is exemplified by the originator of the gamebook format, Choose Your Own Adventure, and is sometimes referred to as "American style").

  6. Visual literacy in education - Wikipedia

    en.wikipedia.org/wiki/Visual_literacy_in_education

    The benefits of teaching visual literacy also extend to other skills such as improving communication, critical thinking, and creativity. Avgerinou and Ericson emphasize that visual literacy equips individuals with the skills to interpret and evaluate the visual media we consume daily and communicate more informally and effectively. [11]

  7. Visual literacy - Wikipedia

    en.wikipedia.org/wiki/Visual_literacy

    Visual literacy is the ability to evaluate, apply, or create conceptual visual representations. Skills include the evaluation of advantages and disadvantages of visual representations, to improve shortcomings, to use them to create and communicate knowledge, or to devise new ways of representing insights.

  8. Category:Narrative forms - Wikipedia

    en.wikipedia.org/wiki/Category:Narrative_forms

    Video games by narrative form (4 C) W. Web series (14 C, 4 P) Wordless novels (3 C, 20 P) Pages in category "Narrative forms" ... Visual narrative; W. Wordless novel

  9. Visual novel - Wikipedia

    en.wikipedia.org/wiki/Visual_novel

    Visual novels are distinguished from other game types by their generally minimal gameplay. Typically the majority of player interaction is limited to clicking to keep the text, graphics and sound moving as if they were turning a page (many recent games offer "play" or "fast-forward" toggles that make this unnecessary), while making narrative choices along the way.

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