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Passive PS/2 to USB adapters Active USB to PS/2 converter. Many keyboards and mice were specifically designed to support both the USB and the PS/2 interfaces and protocols, selecting the appropriate connection type at power-on.
Linux for PlayStation 2 (or PS2 Linux) is a kit released by Sony Computer Entertainment in 2002 that allows the PlayStation 2 console to be used as a personal computer. It included a Linux -based operating system , a USB keyboard and mouse , a VGA adapter, a PS2 network adapter ( Ethernet only), and a 40 GB hard disk drive (HDD).
Simple adapters exist both for plugging PS/2-hardware into USB sockets, as well as for plugging USB-hardware into PS/2 sockets. -- Alexey Topol 16:31, 27 March 2010 (UTC) Yes, a section about adapters is appropriate. I bought an inexpensive adapter to connect a Logitech M-S48 PS/2 mouse and a Microsoft PS/2 Intellimouse to USB sockets.
However, this is not confirmed to work 100% across the board [citation needed] as certain PS2 models (mainly PAL 7xxx consoles) was reported to still freeze at splash screen; a currently-unfixable problem related to HD Loader version 0.8 or higher on PAL single-port network adapter models was the main problem [citation needed].
The official multitap for the PlayStation The official multitap for the PlayStation 2. The PlayStation Multitap is a peripheral for the PlayStation.It is an adapter that can be used to plug in up to four controllers and memory cards at the same time in a single controller port.
The console also features USB and IEEE 1394 expansion ports. Compatibility with USB and IEEE 1394 devices is dependent on the software supporting the device. For example, the PS2 BIOS will not boot an ISO image from a USB flash drive or operate a USB printer
PCSX2 is a free and open-source emulator of the PlayStation 2 for x86 computers. It supports most PlayStation 2 video games with a high level of compatibility and functionality, and also supports a number of improvements over gameplay on a traditional PlayStation 2, such as the ability to use higher resolutions than native, anti-aliasing and texture filtering. [6]
For instance, the 1997 Microsoft Precision Pro joystick was re-introduced in a version that used a game port connector, but also included a USB adapter in the box. [19] The rapid takeover of USB meant that this was superfluous when the Precision Pro 2 was released the next year in 1998.