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Intellectual honesty has been described as part of integrity in scientific research and includes: ensuring precision in depicting one's contributions to research proposals and reports upholding impartiality in the process of peer review; fostering a collaborative and supportive atmosphere in scientific interactions, encompassing communication ...
Russell Letson, writing in the Locus Magazine, claims that the short stories "Bit Players", "3-adica", and "Instantiation" all "outline the technical-legal problems of AI personhood as artificial personalities try to escape the virtual-reality game worlds that they have been programmed into."
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The Best of Greg Egan is a collection of science fiction stories by Australian writer Greg Egan, published by Subterranean Press in 2019. [1] The collection contains 20 stories which were published in a variety of original publications. It is also accompanied by an Afterword from the author. [1]
Carmack used these capabilities to create a buffer that is 64 pixels wider and taller than the screen, leaving room for two extra rows and columns of tiles in the buffer off the edge of the screen. He used the offset capabilities of the card to let the screen slide through the buffer for smooth scrolling, which partially reveals the extra tiles.
Pages in category "Short story collections by Greg Egan" The following 8 pages are in this category, out of 8 total. This list may not reflect recent changes .
Karen Burnham, writing in the New York Review of Science Fiction, concludes after a discussion of the short stories "Axiomatic", "Mister Volition" and "Singleton", that "not everyone is as sanguine about the continuity of consciousness when making the transition to substances other than our organic brains nor so worried about the moral implications of the many-worlds interpretation of quantum ...
The book describes the respective childhoods of the "two Johns", their first meeting at Softdisk in 1989 and the eventual founding of their own company, id Software. It discusses in detail the company's first successes, the popular and groundbreaking Commander Keen and Wolfenstein 3D games, and the new heights the company reached with Doom, which granted the company unprecedented success, fame ...