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  2. Underclocking - Wikipedia

    en.wikipedia.org/wiki/Underclocking

    Underclocking can also be performed on graphics card processor's GPUs, usually with the aim of reducing heat output. For instance, it is possible to set a GPU to run at lower clock rates when performing everyday tasks (e.g. internet browsing and word processing), thus allowing the card to operate at lower temperature and thus lower, quieter fan speeds.

  3. Micro stuttering - Wikipedia

    en.wikipedia.org/wiki/Micro_stuttering

    It causes the instantaneous frame rate of the longest delay to be significantly lower than the frame rate reported by benchmarking applications such as 3DMark, which usually calculate the average frame rate over a longer time interval. In lower frame rates, [note 1] when this effect may be apparent the moving video appears to stutter, resulting ...

  4. Fillrate - Wikipedia

    en.wikipedia.org/wiki/Fillrate

    In computer graphics, a video card's pixel fillrate refers to the number of pixels that can be rendered on the screen and written to video memory in one second. [1] Pixel fillrates are given in megapixels per second or in gigapixels per second (in the case of newer cards), and are obtained by multiplying the number of render output units (ROPs) by the clock frequency of the graphics processing ...

  5. Superposition Benchmark - Wikipedia

    en.wikipedia.org/wiki/Superposition_Benchmark

    Users can choose a workload preset, Low to Extreme, or set the parameters by custom. The benchmark 3D scene is an office of a fictional genius scientist from the middle of the 20th century. The scene is GPU-intensive because of SSRTGI (Screen-Space Ray-Traced Global Illumination), proprietary dynamic lighting technology by Unigine.

  6. Level of detail (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Level_of_detail_(computer...

    The origin of all the LOD algorithms for 3D computer graphics can be traced back to an article by James H. Clark in the October 1976 issue of Communications of the ACM.At the time, computers were monolithic and rare, and graphics were being driven by researchers.

  7. Why Nvidia, Broadcom, Microsoft, and Other Artificial ... - AOL

    www.aol.com/finance/why-nvidia-broadcom...

    The company is believed to control as much as 98% of the data center GPU market, according to semiconductor analyst firm TechInsights. ... If AI models can be trained on lower-cost, inferior chips ...

  8. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    This number is generally used as a maximum throughput number for the GPU and generally, a higher fill rate corresponds to a more powerful (and faster) GPU. Memory subsection. Bandwidth – Maximum theoretical bandwidth for the processor at factory clock with factory bus width. GHz = 10 9 Hz. Bus type – Type of memory bus or buses used.

  9. DeepSeek caused a $600 billion freakout. But China’s AI ...

    www.aol.com/finance/deepseek-caused-600-billion...

    Jevons Paradox and 'test time compute' mean the need for advanced computer chips may soar, not plummet. DeepSeek caused a $600 billion freakout. But China’s AI upstart may not be the danger to ...