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  2. Feature levels in Direct3D - Wikipedia

    en.wikipedia.org/wiki/Feature_levels_in_Direct3D

    Before Direct3D 10, new versions of the API introduced support for new hardware capabilities, however these capabilities were optional and had to be queried with "capability bits" or "caps". Direct3D 10.1 was the first to use a concept of "feature levels" [1] [3] [6] to support both Direct3D 10.0 and 10.1 hardware. [3] [7] [8]

  3. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    Direct3D 9Ex, in conjunction with DirectX 9 class WDDM drivers allows graphics memory to be virtualized and paged out to system memory, allows graphics operations to be interrupted and scheduled and allow DirectX surfaces to be shared across processes. [41] Direct3D 9Ex was previously known as version 1.0 of Windows Graphics Foundation (WGF).

  4. List of Intel graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Intel_graphics...

    Graphics Launch PowerVR core Market Chipset Code name Device id. Core render clock Pixel pipelines Shader model (vertex/pixel) API support Memory bandwidth DVMT Hardware acceleration Direct3D OpenGL OpenCL MPEG-2 VC-1 AVC; GMA 500: 2008: SGX535: CE: CE3100 Atom Z520 Canmore: 2E5B? 2 [104] 3.0: 9.0c: 2.0 — 4.2: 256: Full: Full: Full 2009: Atom ...

  5. Windows Advanced Rasterization Platform - Wikipedia

    en.wikipedia.org/wiki/Windows_Advanced...

    WARP is a full-featured Direct3D 10.1 renderer device with performance on par with current low-end graphics cards, such as Intel GMA 3000, [2] when running on multi-core CPUs. [3] To achieve this level of rendering performance, WARP employs advanced techniques such as just-in-time compilation to x86 machine code and support for advanced vector ...

  6. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    DirectX 12 is supported on all Fermi and later Nvidia GPUs, on AMD's GCN-based chips and on Intel's Haswell and later processors' graphics units. [ 60 ] At SIGGRAPH 2014, Intel released a demo showing a computer generated asteroid field , in which DirectX 12 was claimed to be 50–70% more efficient than DirectX 11 in rendering speed and CPU ...

  7. Radeon HD 8000 series - Wikipedia

    en.wikipedia.org/wiki/Radeon_HD_8000_Series

    The Radeon HD 8000 series is a family of computer GPUs developed by AMD.AMD was initially rumored to release the family in the second quarter of 2013, [9] [10] [11] with the cards manufactured on a 28 nm process and making use of the improved Graphics Core Next architecture. [12]

  8. Kepler (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Kepler_(microarchitecture)

    Nvidia Fermi and Kepler GPUs in the GeForce 600 series support the Direct3D 11.0 specification. Nvidia originally stated that the Kepler architecture has full DirectX 11.1 support, which includes the Direct3D 11.1 path. [13] The following "Modern UI" Direct3D 11.1 features, however, are not supported: [14] [15]

  9. Voodoo 5 - Wikipedia

    en.wikipedia.org/wiki/Voodoo_5

    The VSA-100 graphics chip is a direct descendant of "Avenger", more commonly known as Voodoo3. It was built on a 250 nm semiconductor manufacturing process, as with Voodoo3. However, the process was tweaked with a sixth metal layer to allow for better density and speed, and the transistors have a slightly shorter gate length and thinner gate ...

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