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In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1] An atlas can consist of uniformly-sized images or images of varying dimensions. [1]
Hardware varies in the number of sprites supported, the size and colors of each sprite, and special effects such as scaling or reporting pixel-precise overlap. Hardware composition of sprites occurs as each scan line is prepared for the video output device, such as a cathode-ray tube , without involvement of the main CPU and without the need ...
Sonic Chaos is an unofficial remake of the 8-bit 1993 game of the same name. It features Sonic Mania-style gameplay elements, sprites and graphics, as well as new game mechanics and boss fights. The remake is in development. [18] Sonic P-06 is an unofficial remake of Sonic the Hedgehog (2006) for Windows powered by Unity. It is in development ...
An add-on by the name of Sonic Origins Plus was released in 2023, which added all twelve Game Gear Sonic games: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, Sonic Triple Trouble, Sonic Drift, Sonic Drift 2, Sonic Spinball, Sonic Blast, Sonic Labyrinth, Tails' Skypatrol, Tails Adventure, and Dr. Robotnik's Mean Bean Machine.
Sonic the Hedgehog 2 [a] is a 1992 platform game developed by Aspect and published by Sega for the Master System and Game Gear.It is the sequel to the 8-bit Sonic the Hedgehog (1991) and follows Sonic as he attempts to get the Chaos Emeralds back to rescue his friend Miles "Tails" Prower from Dr. Robotnik.
Sonic Triple Trouble 16-Bit is a 2022 platform game created by American indie developer and music composer Noah Copeland. It is an unofficial remake of the 1994 Game Gear game Sonic the Hedgehog: Triple Trouble [a] in the style of the Sonic the Hedgehog games released for the Sega Genesis.
The first attempt to create an educational Sonic game was Tiertex Design Studios' Sonic's Edusoft for the Master System in late 1991, which was canceled despite having been nearly finished. When Sega launched the Sega Pico in 1994, it released Sonic the Hedgehog's Gameworld and Tails and the Music Maker for it.
Sonic 3D Blast was released for the Genesis in North America [d] and Europe in November 1996. [e] The launch coincided with the release of the Game Gear game Sonic Blast, which also features pre-rendered 3D graphics. [34] The Saturn version of Sonic 3D Blast was released in North America later that year [1] and in Europe in February 1997.