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  2. List of shoot 'em up games - Wikipedia

    en.wikipedia.org/wiki/List_of_shoot_'em_up_games

    A "shoot 'em up", also known as a "shmup" [1] [2] or "STG" (the common Japanese abbreviation for "shooting games"), [3] is a game in which the protagonist combats a large number of enemies by shooting at them while dodging their fire. The controlling player must rely primarily on reaction times to succeed.

  3. Shoot 'em up - Wikipedia

    en.wikipedia.org/wiki/Shoot_'em_up

    Shoot 'em ups (also known as shmups or STGs) [1] [2] are a sub-genre of action games.There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives.

  4. Category:Shoot 'em ups - Wikipedia

    en.wikipedia.org/wiki/Category:Shoot_'em_ups

    Shoot 'em up is a genre of computer games in which the main gameplay focus is on shooting, such that other aspects of the game are often simplified to facilitate this. Contents Top

  5. Cotton (series) - Wikipedia

    en.wikipedia.org/wiki/Cotton_(series)

    Rainbow Cotton is the first game in the series to be fully 3D. [4] Each Cotton game features a unique story that is loosely connected to the other games in the series. All of these stories revolve around the obsession of a young witch named Nata de Cotton with a magical type of candy called "Willow".

  6. Sine Mora - Wikipedia

    en.wikipedia.org/wiki/Sine_Mora

    Sine Mora [a] is a shoot 'em up video game developed by Digital Reality and Grasshopper Manufacture for the Xbox 360, Windows, PlayStation 3, PlayStation Vita and iOS.It was released on March 21, 2012, for the Xbox 360 via Xbox Live Arcade, on November 20, 2012, for PlayStation 3 and PlayStation Vita via the PlayStation Network, on July 16, 2013, for iOS via iTunes Store, as well as Windows ...

  7. Bullet hell - Wikipedia

    en.wikipedia.org/wiki/Bullet_hell

    In 1993, the studio released Batsugun, an innovative game that, after the first level, featured increasingly complex and hypnotic bullet patterns. In order to make the game more fair to players, only a small part of the player's ship served as the hitbox, rather than the entire vessel itself. This remains a tenet of bullet hell shooters ...

  8. Cho Ren Sha 68K - Wikipedia

    en.wikipedia.org/wiki/Cho_Ren_Sha_68K

    Cho Ren Sha 68K was first written for the X68000 due to its popularity in dōjin soft and freeware scenes.. Cho Ren Sha 68K was first developed for the X68000 by Koichi "Famibe No Yosshin" Yoshida, who previously worked with Family BASIC to develop two shooter games titled Zacner (1989) and Zacner II (1993), [5] [6] late during the commercial life span of the computer as guide books about its ...

  9. Shoot-'Em-Up Construction Kit - Wikipedia

    en.wikipedia.org/wiki/Shoot-'Em-Up_Construction_Kit

    The Amiga and Atari versions (released in 1989) [2] feature Slap 'n' Tickle, Quazar, and an "army man" game, Blood 'N' Bullets, which features a sound effect of "Okay, suckers" sampled from the Red Dwarf episode "Queeg". At the height of the software's popularity game companies and magazines received many games created with the Kit. [3]