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Microsoft Flight Simulator X is the third most recent major release of Microsoft Flight Simulator, and the last one developed by Aces Game Studio. It includes a graphics engine upgrade and compatibility with preview DirectX 10 and Windows Vista. It was released on October 17, 2006, in North America.
Microsoft Flight Simulator [b] is a flight simulation video game developed by Asobo Studio and published by Xbox Game Studios. It is an entry in the Microsoft Flight Simulator series which began in 1982, and was preceded by Microsoft Flight Simulator X in 2006. The game is a return of the series after 14 years, with development beginning six ...
Microsoft Flight Simulator began as a set of articles on computer graphics, written by Bruce Artwick throughout 1976, about flight simulation using 3-D graphics. When the editor of the magazine told Artwick that subscribers were interested in purchasing such a program, Artwick founded Sublogic Corporation to commercialize his ideas.
Acceleration introduces new features to Flight Simulator X, including 30 new single-player and 19 multiplayer missions, three new aircraft: the F/A-18A Hornet, EH-101 helicopter and the P-51D Mustang, and new scenery enhancements for sites including Berlin, Istanbul, Cape Canaveral and the Edwards Air Force Base.
Flight Simulator X was released in two editions: Standard and Deluxe. Compared to the Standard Edition, the Deluxe Edition incorporates additional features, including an on-disc software development kit (SDK), three airplanes with the Garmin G1000 Flightdeck, and the ability for the player to act as Air traffic control (ATC) for other online users with a radar screen.
Microsoft Flight Simulator 2000, abbreviated commonly as FS2000, is a flight simulator video game. It was released in late 1999 for Microsoft Windows. A Professional Edition was released alongside the standard edition. It added two airplanes, six cities, and a flight model/instrument panel editor. [3]
Microsoft Flight Simulator 4.0 is a game in which the ability to make adjustments to flight characteristics was added, as well as the ability to design new experimental aircraft. [2] It also included improved aircraft models, random weather patterns, a new sailplane , and dynamic scenery (non-interactive air and ground traffic on and near ...
Dick Aarons for PC Magazine said "I've found that the peaceful world of flying in the Microsoft Flight Simulator can provide hours of realistic flying fun." [5] Microsoft Flight Simulator, Version 2.0 was reviewed in 1989 in Dragon #142 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of ...