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In computer science, smoothsort is a comparison-based sorting algorithm.A variant of heapsort, it was invented and published by Edsger Dijkstra in 1981. [1] Like heapsort, smoothsort is an in-place algorithm with an upper bound of O(n log n) operations (see big O notation), [2] but it is not a stable sort.
Timsort is a hybrid, stable sorting algorithm, derived from merge sort and insertion sort, designed to perform well on many kinds of real-world data.It was implemented by Tim Peters in 2002 for use in the Python programming language.
The ! indicates cells that are header cells. In order for a table to be sortable, the first row(s) of a table need to be entirely made up out of these header cells. You can learn more about the basic table syntax by taking the Introduction to tables for source editing.
More formally, the data being sorted can be represented as a record or tuple of values, and the part of the data that is used for sorting is called the key. In the card example, cards are represented as a record (rank, suit), and the key is the rank.
An example of a list that proves this point is the list (2,3,4,5,1), which would only need to go through one pass of cocktail sort to become sorted, but if using an ascending bubble sort would take four passes. However one cocktail sort pass should be counted as two bubble sort passes.
The next pass, 3-sorting, performs insertion sort on the three subarrays (a 1, a 4, a 7, a 10), (a 2, a 5, a 8, a 11), (a 3, a 6, a 9, a 12). The last pass, 1-sorting, is an ordinary insertion sort of the entire array (a 1,..., a 12). As the example illustrates, the subarrays that Shellsort operates on are initially short; later they are longer ...
Bitonic mergesort is a parallel algorithm for sorting. It is also used as a construction method for building a sorting network.The algorithm was devised by Ken Batcher.The resulting sorting networks consist of ( ()) comparators and have a delay of ( ()), where is the number of items to be sorted. [1]
Tournament sort is a sorting algorithm.It improves upon the naive selection sort by using a priority queue to find the next element in the sort. In the naive selection sort, it takes O(n) operations to select the next element of n elements; in a tournament sort, it takes O(log n) operations (after building the initial tournament in O(n)).