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  2. Gesture recognition - Wikipedia

    en.wikipedia.org/wiki/Gesture_recognition

    [citation needed] Examples of KUIs include tangible user interfaces and motion-aware games such as Wii and Microsoft's Kinect, and other interactive projects. [16] Although there is a large amount of research done in image/video-based gesture recognition, there is some variation in the tools and environments used between implementations. Wired ...

  3. CODESYS - Wikipedia

    en.wikipedia.org/wiki/CODESYS

    An Android app is available to simplify the use of the platform ("CODESYS Forge") With the CODESYS Store, the manufacturer operates an online shop in which additional options and products are offered. A considerable part of the product offerings is free sample projects that make it easier to try out features and supported technologies.

  4. List of motion and gesture file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_motion_and_gesture...

    The question of gesture and motion takes more and more importance with the development of gesture controllers, haptic systems, motion capture systems, etc., on the one hand, and with the need of allowing virtual reality systems to inter-communicate through control data. Motion and gesture file formats are widely used today in many applications ...

  5. Structure from motion - Wikipedia

    en.wikipedia.org/wiki/Structure_from_motion

    RANSAC (random sample consensus) is the algorithm that is usually used to remove the outlier correspondences. In the paper of Fischler and Bolles, RANSAC is used to solve the location determination problem (LDP), where the objective is to determine the points in space that project onto an image into a set of landmarks with known locations. [11]

  6. Guidance, navigation, and control - Wikipedia

    en.wikipedia.org/wiki/Guidance,_navigation,_and...

    Guidance, navigation and control (abbreviated GNC, GN&C, or G&C) is a branch of engineering dealing with the design of systems to control the movement of vehicles, especially, automobiles, ships, aircraft, and spacecraft. In many cases these functions can be performed by trained humans.

  7. Graphical user interface - Wikipedia

    en.wikipedia.org/wiki/Graphical_user_interface

    A graphical user interface (GUI) showing various elements: radio buttons, checkboxes, and other elements. A graphical user interface, or GUI [a], is a form of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation.

  8. Multi-touch - Wikipedia

    en.wikipedia.org/wiki/Multi-touch

    In computing, multi-touch is technology which enables a touchpad or touchscreen to recognize more than one [7] [8] or more than two [9] points of contact with the surface. Apple popularized the term "multi-touch" in 2007 with which it implemented additional functionality, such as pinch to zoom or to activate certain subroutines attached to predefined gestures.

  9. Image registration - Wikipedia

    en.wikipedia.org/wiki/Image_registration

    Using control points (automatically or manually entered), the computer performs transformations on one image to make major features align with a second or multiple images. This technique may also be used for images of different sizes, to allow images taken through different telescopes or lenses to be combined.