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Cow Clicker is an incremental social network game on Facebook developed by video game researcher Ian Bogost. The game serves as a deconstructive satire of social games. The goal of the game is to earn "clicks" by clicking on a sprite of a cow every six hours.
Ian Bogost is an American academic and video game designer, most known for the game Cow Clicker.He holds a joint professorship at Washington University as director and professor of the Film and Media Studies program in Arts & Sciences and the McKelvey School of Engineering.
Incremental games gained popularity in 2013 after the success of Cookie Clicker, [3] although earlier games such as Cow Clicker and Candy Box! were based on the same principles. Make It Rain (2014, by Space Inch) was the first major mobile idle game success, although the idle elements in the game were heavily limited, requiring check-ins to ...
"You get a cow. You can click on it. In six hours, you can click it again. Clicking earns you clicks." Such is the basic description of Cow Clicker, a new Facebook game that definitely delivers ...
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Ian Bogost, creator of Cow Clicker, similarly notes that "Cookie Clicker isn't a game for a human, but one for a computer to play while a human watches (or doesn't)." [5] Cookie Clicker has been said by reviewers to be addictive, [1] [2] and its fanbase have been described as "obsessive" [15] and "almost cultish". [2]
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