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  2. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4 ] [ 5 ] [ 6 ] Created by Florian Rival, a software engineer at Google , [ 7 ] GDevelop is mainly aimed at non-programmers and game developers of all skillsets ...

  3. AlphaGo - Wikipedia

    en.wikipedia.org/wiki/AlphaGo

    AlphaGo is a computer program that plays the board game Go. [1] It was developed by the London-based DeepMind Technologies, [2] an acquired subsidiary of Google.Subsequent versions of AlphaGo became increasingly powerful, including a version that competed under the name Master. [3]

  4. AlphaZero - Wikipedia

    en.wikipedia.org/wiki/AlphaZero

    In each case it made use of custom tensor processing units (TPUs) that the Google programs were optimized to use. [2] AlphaZero was trained solely via self-play using 5,000 first-generation TPUs to generate the games and 64 second-generation TPUs to train the neural networks , all in parallel , with no access to opening books or endgame tables .

  5. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot allows video game developers to create both 3D and 2D games using multiple programming languages, such as C++, C# and GDScript. [8] It makes use of a hierarchy of nodes to facilitate the development experience. [9] Classes can be derived from a node type to create more specialized node types that inherit behavior.

  6. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    The Creation Kit is a modding tool for Creation Engine games. The Creation Kit takes advantage of the Creation Engine's modular nature. It was created by Bethesda Game Studios for the modding community of The Elder Scrolls series. [17] The tool can be used to create worlds, races, NPCs, weapons, update textures, and fix bugs.

  7. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]

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  9. Generative artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Generative_artificial...

    In February 2024, Google launched a program to pay small publishers to write three articles per day using a beta generative AI model. The program does not require the knowledge or consent of the websites that the publishers are using as sources, nor does it require the published articles to be labeled as being created or assisted by these models.

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