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Vector overlay is an operation (or class of operations) in a geographic information system (GIS) for integrating two or more vector spatial data sets. Terms such as polygon overlay, map overlay, and topological overlay are often used synonymously, although they are not identical in the range of operations they include.
A translation moves every point of a figure or a space by the same amount in a given direction. In Euclidean geometry, a translation is a geometric transformation that moves every point of a figure, shape or space by the same distance in a given direction.
In the natural sciences, a vector quantity (also known as a vector physical quantity, physical vector, or simply vector) is a vector-valued physical quantity. [9] [10] It is typically formulated as the product of a unit of measurement and a vector numerical value (), often a Euclidean vector with magnitude and direction.
This is an accepted version of this page This is the latest accepted revision, reviewed on 1 March 2025. Computer graphics images defined by points, lines and curves This article is about computer illustration. For other uses, see Vector graphics (disambiguation). Example showing comparison of vector graphics and raster graphics upon magnification Vector graphics are a form of computer ...
In this article, vectors are represented in boldface to distinguish them from scalars. [nb 1] [1]A vector space over a field F is a non-empty set V together with a binary operation and a binary function that satisfy the eight axioms listed below.
Euclidean tilings are usually named after Cundy & Rollett’s notation. [1] This notation represents (i) the number of vertices, (ii) the number of polygons around each vertex (arranged clockwise) and (iii) the number of sides to each of those polygons.
A polygonalization is a simple polygon having a given set of points in the Euclidean plane as its set of vertices. A polygon may be described by a cyclic order on its vertices, which are connected in consecutive pairs by line segments, the edges of the polygon.
A polygon and its two normal vectors A normal to a surface at a point is the same as a normal to the tangent plane to the surface at the same point.. In geometry, a normal is an object (e.g. a line, ray, or vector) that is perpendicular to a given object.