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  2. The Simpsons: Cartoon Studio - Wikipedia

    en.wikipedia.org/wiki/The_Simpsons:_Cartoon_Studio

    The Simpsons: Cartoon Studio is a filmmaking game and computer program based on the animated television series The Simpsons that was released for PC and Mac computers in 1996 by Fox Interactive. It allows users to create their own Simpsons cartoons, using characters, sounds, music, and locations from the show.

  3. Presto (animation software) - Wikipedia

    en.wikipedia.org/wiki/Presto_(animation_software)

    Proprietary. Presto is the proprietary software developed and used in-house by Pixar Animation Studios in the animation of its features and short films. Presto is not available for sale and is only used by Pixar. As a result, little is known outside Pixar about the detailed workings of this software. Pixar's older proprietary animation software ...

  4. Pivot Animator - Wikipedia

    en.wikipedia.org/wiki/Pivot_Animator

    pivotanimator.net. Pivot Animator (formerly Pivot Stickfigure Animator and usually shortened to Pivot) is a freeware application that allows users to create stick-figure and sprite animations, and save them in the animated GIF format for use on web pages and the AVI format (in Pivot Animator 3 and later). [1]

  5. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    Computer animation is a digital successor to stop motion and traditional animation. Instead of a physical model or illustration, a digital equivalent is manipulated frame-by-frame. Also, computer-generated animations allow a single graphic artist to produce such content without using actors, expensive set pieces, or props.

  6. Anime - Wikipedia

    en.wikipedia.org/wiki/Anime

    Compared to Western animation, anime production generally focuses less on movement, and more on the detail of settings and use of "camera effects", such as panning, zooming, and angle shots. [3] Diverse art styles are used, and character proportions and features can be quite varied, with a common characteristic feature being large and emotive eyes.

  7. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    Avatar (computing) In computing, an avatar is a graphical representation of a user, the user's character, or persona. Avatars can be two-dimensional icons in Internet forums and other online communities, where they are also known as profile pictures, userpics, or formerly picons (personal icons, or possibly "picture icons"). Alternatively, an ...

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