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Pages in category "Point-and-click adventure games" The following 200 pages are in this category, out of approximately 651 total. This list may not reflect recent changes .
The game has topped several listings of the best adventures games, with many developers citing Broken Sword as an influence in future adventure games. After its initial release on Microsoft Windows , Mac OS , and PlayStation between 1996 and 1998, the game was released on the Game Boy Advance under the same title , and later received ports to ...
Toonstruck is a point-and-click adventure game where the player controls Drew Blanc, accompanied by his cartoon sidekick Flux. The game uses a "Bottomless Bag" as an inventory icon, and the mouse pointer, represented by an animated white-gloved hand, is context-sensitive , changing its icon depending on what it is rolled over. [ 3 ]
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. [1] The genre's focus on story allows it to draw heavily from other narrative-based media, such as literature and film, encompassing a wide variety of genres.
First graphic adventure game, featuring black and white visuals. ADL (Adventure Development Language) Wizard and the Princess: On-Line Systems: On-Line Systems Apple II, Apple II Plus, Atari 8-bit, Commodore 64, IBM PC, PCjr, FM-7, PC-88, PC-98: August 1980: ADL (Adventure Development Language) Mission Asteroid: On-Line Systems: On-Line Systems
The patrician talking to Rincewind in Ankh-Morpork's palace. Discworld is a third-person point-and-click graphic adventure game. [2] [3] In each location in the game, players can examine and interact with people and objects, [3] picking up and using items to acquire other objects or solve puzzles to remove obstacles.
The game was also the first LucasArts adventure game to be released for DOS. Maniac Mansion was LucasArts' first full graphic adventure game, using a point-and-click interface rather than the text-based gameplay seen in Labyrinth. A menu of verbs allows the player to choose how to interact with the game's environment.
Don't Escape: 4 Days to Survive is a 2019 point-and-click adventure survival video game set in a post-apocalypse scenario, developed by Polish indie developer Mateusz Sokalszczuk (also known by his online handle Scriptwelder) and published by Armor Games. [2] The game uses a pixel art style, [3] and received positive reviews from critics.