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  2. Affective computing - Wikipedia

    en.wikipedia.org/wiki/Affective_computing

    Picard's focus is human–computer interaction, and her goal for affective computing is to "give computers the ability to recognize, express, and in some cases, 'have' emotions". [4] In contrast, the interactional approach seeks to help "people to understand and experience their own emotions" [ 62 ] and to improve computer-mediated ...

  3. Human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Human–computer_interaction

    A computer monitor provides a visual interface between the machine and the user. Human–computer interaction (HCI) is research in the design and the use of computer technology, which focuses on the interfaces between people and computers. HCI researchers observe the ways humans interact with computers and design technologies that allow humans ...

  4. The future of neuroscience could be wireless - AOL

    www.aol.com/future-neuroscience-could-wireless...

    A better understanding of neurochemical composition in the brain could lead to earlier detection of neurodegenerative diseases like Parkinson's, as well as personalized therapies for mental and ...

  5. Microsoft thinks it found a way to make PCs relevant again - AOL

    www.aol.com/microsoft-thinks-found-way-pcs...

    The developments push the company closer to its long-time goal to “build computers that understand us versus us having to understand computers,” CEO Satya Nadella told the audience at the ...

  6. Dashboard (computing) - Wikipedia

    en.wikipedia.org/wiki/Dashboard_(computing)

    Having information flow in this structure will allow others to read and understand your visuals in a more natural structure. Local proximity is another idea to keep in mind when creating a visual or a dashboard. Having information in a close proximity can be compared with a better effectiveness and allow users to draw conclusions.

  7. Rosalind Picard - Wikipedia

    en.wikipedia.org/wiki/Rosalind_Picard

    Rosalind Wright Picard (born May 17, 1962) [1] is an American scholar and inventor who is Professor of Media Arts and Sciences at MIT, founder and director of the Affective Computing Research Group at the MIT Media Lab, and co-founder of the startups Affectiva [2] and Empatica.

  8. How to set your 2025 mental health new year's resolutions

    www.aol.com/set-2025-mental-health-years...

    The pressure to "get fit" or "eat better" is well-known, but taking care of mental well-being is just as important as improving physical health, especially since mental health impacts every aspect ...

  9. Computer accessibility - Wikipedia

    en.wikipedia.org/wiki/Computer_accessibility

    Computer accessibility refers to the accessibility of a computer system to all people, regardless of disability type or severity of impairment. The term accessibility is most often used in reference to specialized hardware or software, or a combination of both, designed to enable the use of a computer by a person with a disability or impairment.