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Indiana Jones and the Fate of Atlantis is a point-and-click adventure game developed and published by LucasArts and released in June 1992 for Amiga, DOS, and Macintosh.Almost a year later, it was reissued on CD-ROM as an enhanced "talkie" edition with full voice acting and digitized sound effects.
Indiana Jones in the Lost Kingdom; Indiana Jones and the Last Crusade (1991 video game) Indiana Jones and the Last Crusade: The Action Game; Indiana Jones and the Last Crusade: The Graphic Adventure; Lego Indiana Jones 2: The Adventure Continues; Lego Indiana Jones 2: The Adventure Continues (handheld video game) Lego Indiana Jones: The ...
The 1992 title Indiana Jones and the Fate of Atlantis was the second LucasArts adventure game based on the Indiana Jones franchise. Unlike its predecessor, The Fate of Atlantis featured an entirely original storyline. The development was led by Hal Barwood and Noah Falstein, the latter of whom was one of the co-designers of The Last Crusade.
Indiana Jones and the Fate of Atlantis: The Action Game: Amiga, Amstrad CPC, Atari ST, ... Lego Indiana Jones 2: The Adventure Continues: Mac, Nintendo DS ...
An action verb ("Walk to") has been applied to the pool of water. Indiana Jones is saying that he hates water. Last Crusade expanded on Lucasfilm Games' traditional adventure game structure by including a flexible point system—the IQ score, or "Indy Quotient"—and by allowing the game to be completed in several different ways.
Hal Barwood, who had previously worked on the LucasArts adventure game Indiana Jones and the Fate of Atlantis, returned as project leader, designer and writer for Infernal Machine. Developed for Windows 95 and 98, [33] the game uses a modified version of the Sith engine adapted for a third-person view by lead programmer Paul LeFevre. [34]
Two Lego Indiana Jones games have also been released. Lego Indiana Jones: The Original Adventures was released in 2008 [34] and follows the plots of the first three films. It was followed by Lego Indiana Jones 2: The Adventure Continues in late 2009.
The game grossed £5,500,000 or $7,534,000 (equivalent to $19,000,000 in 2023) in worldwide sales across all platforms by 1994. [14]Computer Gaming World gave the game a negative review and said it was "just another search and recover game" with little to do with Indiana Jones.
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