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  2. Analog stick - Wikipedia

    en.wikipedia.org/wiki/Analog_stick

    An analog stick (analogue stick in British English), also known as control stick or thumbstick, is an input device for a controller (often a game controller) that is used for two-dimensional input. An analog stick is a variation of a joystick , consisting of a protrusion from the controller; input is based on the position of this protrusion in ...

  3. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    drift. Also stick drift. A typical malfunction that affects the analog stick (s) of a gamepad, in which its neutral position is set somewhere on its fringe, instead of the central position that it default maintains when the analog stick is unmoved. This can cause undesired gameplay effects, such as causing a character to constantly move or the ...

  4. List of game controllers - Wikipedia

    en.wikipedia.org/wiki/List_of_game_controllers

    Input: 1 analog stick, 2 digital buttons, accelerometer, November 19, 2006 [29] Classic Controller: Wii: Connectivity: Accessory connector plug (400 kHz I²C) Input: 2 analog sticks, 2 clickable analog triggers, 9 digital buttons, D-pad: November 19, 2006 DualShock 3: PlayStation 3: Connectivity: Bluetooth, USB

  5. Pointing stick - Wikipedia

    en.wikipedia.org/wiki/Pointing_stick

    A pointing stick (or trackpoint, also referred to generically as a nub or nipple) is a small analog stick used as a pointing device typically mounted centrally in a computer keyboard. Like other pointing devices such as mice , touchpads or trackballs , operating system software translates manipulation of the device into movements of the pointer ...

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  7. Joy-Con - Wikipedia

    en.wikipedia.org/wiki/Joy-Con

    When measured from the top of the analog stick to the tip of the ZL/ZR trigger it has an extreme depth of 28.4 millimetres (1.12 in). [ 2 ] [ 3 ] Joy-Con can be attached to the sides of the Switch console via rails, or detached and used wirelessly—either as a pair (comparable to a Wii Remote and Nunchuk), or divided between two different players.

  8. Microsoft SideWinder - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Sidewinder

    It was a simple two button, three axis joystick. It featured a trigger button, a thumb button and a throttle wheel on left side of the base. In addition it had two additional dials on the base for adjustment of the stick itself, one above stick and the other to the right of the stick. It used a gameport connector to interface with the computer.

  9. Flick Stick - Wikipedia

    en.wikipedia.org/wiki/Flick_Stick

    Flick Stick is a video game control scheme designed for gyroscopic game controllers.The Flick Stick control scheme is primarily designed for 3D shooter games with the intent of bringing the perceived advantages of mouse aiming to controllers, while addressing shortcomings of traditional first-person shooter controller schemes.