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The Agar machine gun also had a built-in steel shield, which was a design feature not seen on other machine guns of the period. This gave the Agar a much more modern appearance, since single barrel machine guns with similar shields became common in World War I .
While smoothbore siege artillery had been common previously, the superiority of rifled guns in destroying fortifications saw them dominate during the Civil War. Early examples of siege artillery include the 4.5-inch siege rifle and James rifles. These were joined by larger versions of Parrott rifles and Blakely rifles.
During the American Civil War, an assortment of small arms found their way onto the battlefield.Though the muzzleloader percussion cap rifled musket was the most numerous weapon, being standard issue for the Union and Confederate armies, many other firearms, ranging from the single-shot breech-loading Sharps and Burnside rifles to the Spencer and the Henry rifles - two of the world's first ...
Nine-pounders were universally gone well before the Mexican War, and only scant references exist to any Civil War use of the weapons. The 12-pounder field gun appeared in a series of models mirroring the 6-pounder, but in far less numbers. At least one Federal battery, the 13th Indiana, took the 12-pounder field gun into service early in the war.
Examples of reverse slope defense during the American Civil War included Stonewall Jackson's defense of Henry House Hill during the First Battle of Bull Run (also known as Manassas) (1861), where he ordered his soldiers to lie down below the crest of the hill in order to avoid Union artillery, and Winfield Scott Hancock's counter-attack against Jubal Early at the Battle of Williamsburg (1862).
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At the end of the war, four examples of this gun were captured to send to West Point. The West Point Museum retained one gun. Other examples are now located at the Kentucky Military History Museum the Virginia Museum of the Civil War at the New Market Battlefield State Historical Park, and the Watervliet Arsenal Museum.
Take Command is a series of real-time tactics video games by American studio MadMinute Games. [1] The series consist of two games, Take Command: Bull Run (2004) and Take Command - 2nd Manassas (2006). The games are real-time wargames depicting some of the major battles of the American Civil War. The developers describe the games as "real-time ...