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  2. Axis & Allies - Wikipedia

    en.wikipedia.org/wiki/Axis_&_Allies

    Axis & Allies is a series of World War II strategy board games.The first version was initially published in 1981 and a second edition known colloquially as Axis & Allies: Classic was published in 1984.

  3. Axis & Allies: World War I 1914 - Wikipedia

    en.wikipedia.org/wiki/Axis_&_Allies:_World_War_I...

    Axis & Allies: World War I 1914 is a war and strategy board wargame in the Axis and Allies series created by Larry Harris and published by Avalon Hill.Unlike the other games in the Axis and Allies series, it focuses on World War I, specifically the European, African, and Near East theaters.

  4. Axis & Allies: Guadalcanal - Wikipedia

    en.wikipedia.org/wiki/Axis_&_Allies:_Guadalcanal

    Axis & Allies: Guadalcanal, released in 2007, is the fifth spinoff board game of the Axis & Allies series of games, focusing on the Solomon Islands Campaign.Like the rest of the games in the series, it was created by Larry Harris and published by Avalon Hill.

  5. Axis & Allies: D-Day - Wikipedia

    en.wikipedia.org/wiki/Axis_&_Allies:_D-Day

    Axis & Allies: D-Day is the fifth version of the strategy board-game Axis & Allies, released on June 11, 2004 as a celebration of the 60th anniversary of D-Day during World War II. It lets two to three players recreate Operation Overlord or D-Day scenarios during June–July 1944.

  6. Axis & Allies (2004 video game) - Wikipedia

    en.wikipedia.org/wiki/Axis_&_Allies_(2004_video...

    Axis & Allies is a real-time strategy World War II video game developed by TimeGate Studios and published by Atari for Microsoft Windows. [5] [6] [7] The game was released on November 2, 2004. [1] [7] It is based on the board game series Axis & Allies from Milton Bradley and also on TimeGate's Kohan series.

  7. Larry Harris (game designer) - Wikipedia

    en.wikipedia.org/wiki/Larry_Harris_(game_designer)

    Larry Harris is most famous for creating the board game Axis & Allies, as well as all of its sequels. [3] During 1984, his first year at Milton Bradley, 13 games of his design were featured in the company's catalog. [4]

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