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  2. 3D rendering - Wikipedia

    en.wikipedia.org/wiki/3D_rendering

    3D rendering is the 3D computer graphics process of converting 3D models into 2D images on a computer. 3D renders may include ... such as games and simulations, is ...

  3. Category : Video games with pre-rendered 3D graphics

    en.wikipedia.org/wiki/Category:Video_games_with...

    Pages in category "Video games with pre-rendered 3D graphics" The following 174 pages are in this category, out of 174 total. This list may not reflect recent changes .

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  5. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple. OpenGL and the OpenGL Shading Language; OpenGL ES 3D API for embedded devices. OptiX 7.0 and Latest developed by NVIDIA. LibGCM; QuickDraw 3D developed by Apple Computer starting in 1995, abandoned in 1998. Vulkan

  6. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    Re-rendering a game's graphics is not always possible, however; as was the case in 2012, when Beamdog remade BioWare's Baldur's Gate (1998). Beamdog were lacking the original developers' creative art assets (the original data was lost in a flood [5]) and opted for simple 2D graphics scaling with "smoothing", without re-rendering the game's ...

  7. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    Such 3D rendering uses knowledge and ideas from optics, the study of visual perception, mathematics, and software engineering, and it has applications such as video games, simulators, visual effects for films and television, design visualization, and medical diagnosis.

  8. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    For 3D games, Unity allows specification of texture compression, mipmaps, and resolution settings for each platform that the game engine supports, [56] and provides support for bump mapping, reflection mapping, parallax mapping, screen space ambient occlusion (SSAO), dynamic shadows using shadow maps, render-to-texture and full-screen post ...

  9. Rockstar Advanced Game Engine - Wikipedia

    en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine

    Since the release of Max Payne 3, the engine supports DirectX 11 and stereoscopic 3D rendering for personal computers. [20] Max Payne 3 also marked the first time in which RAGE was capable of rendering the same 720p resolution on a game, both on PlayStation 3 and Xbox 360. [15]