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A game backup device, informally called a copier, is a device for backing up ROM data from a video game cartridge to a computer file called a ROM image and playing them back on the official hardware. Recently flash cartridges , especially on the Game Boy Advance and Nintendo DS platforms, only support the latter function; they cannot be used ...
This unit was designed for the backing up of Game Boy and Game Boy Color games. It was also used to write said backups onto a flash cartridge for use on the consoles in question. The unit was designed with a Game Boy-specific slot on the top of the unit and took 6 AAA batteries or a 9V adapter for power, and it connected to a PC via a parallel ...
GameLine Master Module, a modem allowing downloads of games from an extensive catalog which could be playable for a limited amount of time. Yoko Game Copier, a device that allows the user to copy the ROM from a cartridge to a blank cartridge. The Yoko Game Copier was distributed by C.K.B. in Europe. Coleco Kid Vid system, a voice module controller.
The Doctor V64 could be used to read the data from a game cartridge and transfer the data to a PC via the parallel port. This allowed developers and homebrew programmers to upload their game images to the Doctor V64 without having to create a CD backup each time. It also allowed users to upload game images taken from the Internet.
[12]: 75–76 These jukebox style stations allowed users to copy from a rotating stock of the latest games to their disks and keep each one for an unlimited time. To write an existing disk with a new game from the available roster was ¥500 (then about US$3.25 and 1/6 of the price of many new games).
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Once an emulator is written, it then requires a copy of the game software to be obtained, a step that may have legal consequences. Typically, this requires the user to make a copy of the contents of the ROM cartridge to computer files or images that can be read by the emulator, a process known as "dumping" the contents of the ROM.