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  2. Ragdoll physics - Wikipedia

    en.wikipedia.org/wiki/Ragdoll_physics

    Ragdoll physics is a type of procedural animation used by physics engines, which is often used as a replacement for traditional static death animations in video games and animated films. As computers increased in power, it became possible to do limited real-time physical simulations , which made death animations more realistic.

  3. Euphoria (software) - Wikipedia

    en.wikipedia.org/wiki/Euphoria_(software)

    Euphoria is a game animation middleware created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion's proprietary technology for animating 3D characters on-the-fly "based on a full simulation of the 3D character, including body, muscles and motor nervous system". [1]

  4. PowerAnimator - Wikipedia

    en.wikipedia.org/wiki/PowerAnimator

    PowerAnimator and Animator, also referred to simply as "Alias", the precursor to what is now Maya and StudioTools, is a highly integrated industrial 3D modeling, animation, and visual effects suite. It had a relatively long track record, starting with Technological Threat in 1988 and ending in Pokémon: the Movie 2000 in 1999.

  5. Adobe Animate - Wikipedia

    en.wikipedia.org/wiki/Adobe_Animate

    Adobe Animate (formerly Adobe Flash Professional, Macromedia Flash, and FutureSplash Animator) is a multimedia authoring and computer animation program developed by Adobe. [ 1 ] Animate is used to design vector graphics and animation for television series , online animation, websites , web applications , rich web applications , game development ...

  6. Randy Myers (animator) - Wikipedia

    en.wikipedia.org/wiki/Randy_Myers_(animator)

    Randy Myers (born March 29, 1967) is an American animator and animation director, [1] known for his animation direction work on the television series Samurai Jack and The Powerpuff Girls.

  7. Procedural animation - Wikipedia

    en.wikipedia.org/wiki/Procedural_animation

    A ragdoll usually consists of a series of connected rigid bodies that are programmed to have Newtonian physics acting upon them; therefore, very realistic effects can be generated that would very hardly be possible with traditional animation. For example, a character can die slumped over a cliff and the weight of its upper-body can drag the ...

  8. Autodesk Animator - Wikipedia

    en.wikipedia.org/wiki/Autodesk_Animator

    Jim Kent kept copyrights to the 300,000 lines source code base of Animator Pro, and allowed it to be made available publicly under the open-source BSD license in 2009. [8] [9] The original 256 color Animator version for DOS is also provided as a freeware download. [10] After some initial code review [11] porting to modern platforms was started ...

  9. Adobe Character Animator - Wikipedia

    en.wikipedia.org/wiki/Adobe_Character_Animator

    Adobe Character Animator is a desktop application software product that combines real-time live motion-capture with a multi-track recording system to control layered 2D puppets based on an illustration drawn in Photoshop or Illustrator.