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  2. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    The overridden base method must be virtual, abstract, or override. In addition to the modifiers that are used for method overriding, C# allows the hiding of an inherited property or method. This is done using the same signature of a property or method but adding the modifier new in front of it. [6] In the above example, hiding causes the following:

  3. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    In computer programming, a virtual method table (VMT), virtual function table, virtual call table, dispatch table, vtable, or vftable is a mechanism used in a programming language to support dynamic dispatch (or run-time method binding).

  4. Network address translation - Wikipedia

    en.wikipedia.org/wiki/Network_address_translation

    Address of a local computer: 192.168.1.100; If a packet is sent to 203.0.113.1 by a computer at 192.168.1.100, the packet would normally be routed to the default gateway (the router) [e] A router with the NAT loopback feature detects that 203.0.113.1 is the address of its WAN interface, and treats the packet as if coming from that interface. It ...

  5. Packet Tracer - Wikipedia

    en.wikipedia.org/wiki/Packet_Tracer

    Packet Tracer is a cross-platform visual simulation tool designed by Cisco Systems that allows users to create network topologies and imitate modern computer networks. The software allows users to simulate the configuration of Cisco routers and switches using a simulated command line interface.

  6. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    The factory method design pattern solves problems such as: How can an object's subclasses redefine its subsequent and distinct implementation? The pattern involves creation of a factory method within the superclass that defers the object's creation to a subclass's factory method.

  7. Packet crafting - Wikipedia

    en.wikipedia.org/wiki/Packet_crafting

    Packet crafting is a technique that allows network administrators to probe firewall rule-sets and find entry points into a targeted system or network. This is done by manually generating packets to test network devices and behaviour, instead of using existing network traffic. [1]

  8. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  9. Packet switching - Wikipedia

    en.wikipedia.org/wiki/Packet_switching

    [5] [6] Packet switching allows delivery of variable bit rate data streams, realized as sequences of short messages in fixed format, i.e. packets, over a computer network which allocates transmission resources as needed using statistical multiplexing or dynamic bandwidth allocation techniques.

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