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  2. Process state - Wikipedia

    en.wikipedia.org/wiki/Process_state

    A "ready" or "waiting" process has been loaded into main memory and is awaiting execution on a CPU (to be context switched onto the CPU by the dispatcher, or short-term scheduler). There may be many "ready" processes at any one point of the system's execution—for example, in a one-processor system, only one process can be executing at any one ...

  3. System requirements - Wikipedia

    en.wikipedia.org/wiki/System_requirements

    The power of the central processing unit (CPU) is a fundamental system requirement for any software. Most software running on x86 architecture define processing power as the model and the clock speed of the CPU. Many other features of a CPU that influence its speed and power, like bus speed, cache, and MIPS are often ignored.

  4. Least slack time scheduling - Wikipedia

    en.wikipedia.org/wiki/Least_slack_time_scheduling

    LST scheduling is most useful in systems comprising mainly aperiodic tasks, because no prior assumptions are made on the events' rate of occurrence. The main weakness of LST is that it does not look ahead, and works only on the current system state. Thus, during a brief overload of system resources, LST can be suboptimal.

  5. Process control block - Wikipedia

    en.wikipedia.org/wiki/Process_control_block

    Process state data define the status of a process when it is suspended, allowing the OS to restart it later. This always includes the content of general-purpose CPU registers, the CPU process status word, stack and frame pointers, etc. During context switch, the running process is stopped and another process runs. The kernel must stop the ...

  6. Amdahl's law - Wikipedia

    en.wikipedia.org/wiki/Amdahl's_law

    Amdahl's Law demonstrates the theoretical maximum speedup of an overall system and the concept of diminishing returns. Plotted here is logarithmic parallelization vs linear speedup. If exactly 50% of the work can be parallelized, the best possible speedup is 2 times. If 95% of the work can be parallelized, the best possible speedup is 20 times.

  7. Wait state - Wikipedia

    en.wikipedia.org/wiki/Wait_state

    A wait state is a delay experienced by a computer processor when accessing external memory or another device that is slow to respond. Computer microprocessors generally run much faster than the computer's other subsystems, which hold the data the CPU reads and writes.

  8. Minimal instruction set computer - Wikipedia

    en.wikipedia.org/wiki/Minimal_instruction_set...

    A MISC CPU cannot have zero instructions as that is a zero instruction set computer. A MISC CPU cannot have one instruction as that is a one instruction set computer. [4] The implemented CPU instructions should by default not support a wide set of inputs, so this typically means an 8-bit or 16-bit CPU.

  9. Idle (CPU) - Wikipedia

    en.wikipedia.org/wiki/Idle_(CPU)

    Idle is a state that a computer processor is in when it is not being used by any program. Every program or task that runs on a computer system occupies a certain amount of processing time on the CPU. If the CPU has completed all tasks it is idle. Modern processors use idle time to save power.