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  2. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    By returning a null object (i.e., an empty list) instead, there is no need to verify that the return value is in fact a list. The calling function may simply iterate the list as normal, effectively doing nothing. It is, however, still possible to check whether the return value is a null object (an empty list) and react differently if desired.

  3. Memory corruption - Wikipedia

    en.wikipedia.org/wiki/Memory_corruption

    Using non-owned memory: It is common to use pointers to access and modify memory. If such a pointer is a null pointer, dangling pointer (pointing to memory that has already been freed), or to a memory location outside of current stack or heap bounds, it is referring to memory that is not then possessed by the program. Using such pointers is a ...

  4. Unreachable memory - Wikipedia

    en.wikipedia.org/wiki/Unreachable_memory

    Unreachable memory in systems that use manual memory management results in a memory leak. Some garbage collectors implement weak references . If an object is reachable only through either weak references or chains of references that include a weak reference, then the object is said to be weakly reachable .

  5. Uninitialized variable - Wikipedia

    en.wikipedia.org/wiki/Uninitialized_variable

    Uninitialized variables are powerful bugs since they can be exploited to leak arbitrary memory or to achieve arbitrary memory overwrite or to gain code execution, depending on the case. When exploiting a software which utilizes address space layout randomization (ASLR), it is often required to know the base address of the software in memory.

  6. Memory leak - Wikipedia

    en.wikipedia.org/wiki/Memory_leak

    In computer science, a memory leak is a type of resource leak that occurs when a computer program incorrectly manages memory allocations [1] in a way that memory which is no longer needed is not released. A memory leak may also happen when an object is stored in memory but cannot be accessed by the running code (i.e. unreachable memory). [2]

  7. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    Tuples – .NET Framework 4.0 but it becomes popular when C# 7.0 introduced a new tuple type with language support [104] Nested functions – C# 7.0 [104] Pattern matching – C# 7.0 [104] Immutability – C# 7.2 readonly struct C# 9 record types [105] and Init only setters [106] Type classes – C# 12 roles/extensions (in development [107])

  8. Memory safety - Wikipedia

    en.wikipedia.org/wiki/Memory_safety

    Automatic memory management in the form of garbage collection is the most common technique for preventing some of the memory safety problems, since it prevents common memory safety errors like use-after-free for all data allocated within the language runtime. [11]

  9. Garbage collection (computer science) - Wikipedia

    en.wikipedia.org/wiki/Garbage_collection...

    Stop-and-copy garbage collection in a Lisp architecture: [1] Memory is divided into working and free memory; new objects are allocated in the former. When it is full (depicted), garbage collection is performed: All data structures still in use are located by pointer tracing and copied into consecutive locations in free memory.