Search results
Results from the WOW.Com Content Network
Sol Trigger (Japanese: ソールトリガー, Hepburn: Sōru Torigā) is a role-playing video game developed by Imageepoch for the PlayStation Portable. It was released in Japan on October 4, 2012. It was released in Japan on October 4, 2012.
Soulslike games typically have a high level of difficulty where repeated player character death is expected and incorporated as part of the gameplay, with players often keeping part of their progress since the last checkpoint (items collected, bosses defeated), and other losses (such as experience or currency) being potentially recoverable.
[2] [3] Cutscenes often feature "on the fly" rendering, using the gameplay graphics to create scripted events. Cutscenes can also be pre-rendered computer graphics streamed from a video file. Pre-made videos used in video games (either during cutscenes or during the gameplay itself) are referred to as "full motion videos" or "FMVs". Cutscenes ...
[24] [25] In June 2015, Valve announced that Dota 2, originally made in the Source engine, would be ported over to Source 2 in an update called Dota 2 Reborn. [ 26 ] [ 27 ] Reborn was first released to the public as an opt-in beta update that same month before officially replacing the original client in September 2015, making it the first game ...
Nine Sols is a 2024 action-platform game developed and published by Red Candle Games.The game is set in an Asian fantasy-inspired futuristic world which Red Candle Games describes as "taopunk", a combination of Taoism and cyberpunk, stating that “we had a clear goal of combining Taoism with cyberpunk, melding sci-fi elements with Eastern mythology."
The opening cutscene of Dark Souls establishes the premise of the game. In the "Age of Ancients", a primordial fire known as the First Flame disrupted a previously unchanging world by bringing change and disparity, including a distinction between life and death.
Tormented Souls is a third-person survival horror game in the style of the original Resident Evil with fixed camera angles and optional tank controls. [8] [9] The player explores an abandoned hospital and can interact with the environment and certain NPCs, solve puzzles, and use improvised weapons to combat monsters that inhabit the hospital.
Rise to Ruins (formerly Retro-Pixel Castles) is a city-building strategy video game developed by Raymond Doerr and published by his independent company, SixtyGig Games, for Microsoft Windows, OS X, and Linux. The game was released into Steam Early Access on 27 October 2014. [1] [2]