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  2. Final Fantasy XIV: Endwalker - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_XIV:_Endwalker

    [10] [13] [14] Expansions for Final Fantasy XIV are designed to compete with offline RPGs in length and content. [ 4 ] [ 15 ] In terms of content, roughly 70% of development time is devoted to standard features common to every expansion, such as new dungeons and classes, and 30% is devoted to creating unique features and modes of gameplay. [ 12 ]

  3. Final Fantasy XIV - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_XIV

    Final Fantasy XIV [c] is a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix.Directed and produced by Naoki Yoshida and released worldwide for PlayStation 3 and Windows in August 2013, it replaced the failed 2010 version, with subsequent support for PlayStation 4, macOS, PlayStation 5, and Xbox Series X/S.

  4. Final Fantasy XIV: Dawntrail - Wikipedia

    en.wikipedia.org/wiki/Final_Fantasy_XIV:_Dawntrail

    Final Fantasy XIV: Dawntrail [a] is the fifth expansion pack to Final Fantasy XIV, a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix for Windows, macOS, PlayStation 4, PlayStation 5, and Xbox Series X/S. It was released on July 2, 2024, over two years after Endwalker, the previous expansion. [2]

  5. Luminous Engine - Wikipedia

    en.wikipedia.org/wiki/Luminous_Engine

    Luminous Engine (ルミナス・エンジン, Ruminasu Enjin), originally called Luminous Studio (ルミナス・スタジオ, Ruminasu Sutajio), is a multi-platform game engine developed and used internally by Square Enix and later on by Luminous Productions.

  6. Naoki Yoshida - Wikipedia

    en.wikipedia.org/wiki/Naoki_Yoshida

    Yoshida decided to work on video games in elementary school. His career choice was influenced by two Nintendo Entertainment System games: Mario Bros. shocked him with the idea that people could control what was shown on television and the possibilities of multiplayer design; Dragon Quest III made him want to become a writer due to how engrossed he became by its story, more so than those of ...

  7. Actions per minute - Wikipedia

    en.wikipedia.org/wiki/Actions_per_minute

    The term APM originates from StarCraft, and was popularised after the development of a large number of community tools, particularly BWChart, allowing observers of game matches to view player resources and "actions per minute", which was used as a metric in determining a player's skill.

  8. Machinist - Wikipedia

    en.wikipedia.org/wiki/Machinist

    Some titles reflect further development of machinist skills such as tool and die maker, patternmaker, mold maker, programmer, and operator. A machinist is one who is called on to fix a problem with a part or to create a new one using metals, plastics, or rarely, wood. Depending on the company, a machinist can be any or all of the titles listed ...

  9. Machining - Wikipedia

    en.wikipedia.org/wiki/Machining

    A person who specializes in machining is called a machinist. As a commercial venture, machining is generally performed in a machine shop, which consists of one or more workrooms containing primary machine tools. Although a machine shop can be a standalone operation, many businesses maintain internal machine shops or tool rooms that support ...