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  2. Grand Theft Auto modding - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_modding

    When Grand Theft Auto V was released on PC in 2015, the breakthrough of new mods depended on the creation of new GTA V-specific modification tools. While GTA IV already had many mods and tools due to its age, [23] GTA V modders had difficulties creating mods until completely new tools were made.

  3. Rockstar Advanced Game Engine - Wikipedia

    en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine

    Its ability to handle large streaming worlds, complex A.I. arrangements, weather effects, fast network code and a multitude of gameplay styles will be obvious to anyone who has played GTA IV." [19] Since the release of Max Payne 3, the engine supports DirectX 11 and stereoscopic 3D rendering for personal computers. [20]

  4. Development of Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Development_of_Grand_Theft...

    The PC development team consisted of members of the original team and PC specialists from Rockstar's other studios who had brought Grand Theft Auto IV, Max Payne 3 and L.A. Noire to the platform. The PC's recommended specifications are based on the game running a native 1080p resolution at 60 frames per second (fps); the team suggested 60 fps ...

  5. Rockstar North - Wikipedia

    en.wikipedia.org/wiki/Rockstar_North

    At the time of Take-Two's acquisition, DMA Design was working on GTA 3D and Grand Theft Auto: Online Crime World. [ 77 ] [ 78 ] Grand Theft Auto 2 , published by Rockstar Games, was released in October 1999 and quickly sold more than 1 million copies, the first Take-Two game to do so.

  6. Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_V

    Players may create their own crews and join up to five total. Crews win multiplayer matches to earn experience points and climb online leaderboards. [83] Grand Theft Auto Online launched on 1 October 2013, two weeks after Grand Theft Auto V 's release. [84] Many players reported connection difficulties and game freezes during load screens.

  7. Grand Theft Auto Online - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_Online

    Grand Theft Auto Online is an online multiplayer action-adventure game developed by Rockstar North and published by Rockstar Games.It was released on 1 October 2013 for PlayStation 3 and Xbox 360, [N 1] 18 November 2014 for PlayStation 4 and Xbox One, 14 April 2015 for Windows, and 15 March 2022 for PlayStation 5 and Xbox Series X/S.

  8. Rockstar Games - Wikipedia

    en.wikipedia.org/wiki/Rockstar_Games

    Brothers Dan Houser (left) and Sam Houser (right) are two of the co-founders of Rockstar Games. Dan left the company in 2020; Sam is the president. On March 12, 1998, Take-Two Interactive announced its acquisition of the assets of dormant British video game publisher BMG Interactive from BMG Entertainment (a unit of Bertelsmann).

  9. Development of Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Development_of_Red_Dead...

    Rockstar had tested the technical capabilities of the consoles when porting Grand Theft Auto V. Once the team had defined what limitations were sustainable, they found the areas that required the most focus. The game features an original score, composed by musician Woody Jackson, who worked with Rockstar on Red Dead Redemption and Grand Theft ...