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  2. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    A pop or pull operation: a data item at the current location to which the stack pointer points is read, and the stack pointer is moved by a distance corresponding to the size of that data item. There are many variations on the basic principle of stack operations. Every stack has a fixed location in memory at which it begins.

  3. Stack-based memory allocation - Wikipedia

    en.wikipedia.org/wiki/Stack-based_memory_allocation

    The stack is often used to store variables of fixed length local to the currently active functions. Programmers may further choose to explicitly use the stack to store local data of variable length. If a region of memory lies on the thread's stack, that memory is said to have been allocated on the stack, i.e. stack-based memory allocation (SBMA).

  4. Value type and reference type - Wikipedia

    en.wikipedia.org/wiki/Value_type_and_reference_type

    Many languages have explicit pointers or references. Reference types differ from these in that the entities they refer to are always accessed via references; for example, whereas in C++ it's possible to have either a std:: string and a std:: string *, where the former is a mutable string and the latter is an explicit pointer to a mutable string (unless it's a null pointer), in Java it is only ...

  5. Data segment - Wikipedia

    en.wikipedia.org/wiki/Data_segment

    The stack segment contains the call stack, a LIFO structure, typically located in the higher parts of memory. A "stack pointer" register tracks the top of the stack; it is adjusted each time a value is "pushed" onto the stack. The set of values pushed for one function call is termed a "stack frame". A stack frame consists at minimum of a return ...

  6. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    this on stack low address. Return pointer on stack high address. Watcom: AX, DX, BX, CX: RTL (C) Callee Return pointer in SI. IA-32: cdecl: Unix-like : RTL (C) Caller When returning struct/class, the calling code allocates space and passes a pointer to this space via a hidden parameter on the stack. The called function writes the return value ...

  7. Calling convention - Wikipedia

    en.wikipedia.org/wiki/Calling_convention

    Default frame pointer. (R8-R13 may also serve as frame pointer and leaf routines may use R1–R3 as frame pointer.) Preserved. Frame Pointer, FP, callee saves: Variables/temporary. Guaranteed. R15: Serves as stack pointer or as a permanent register. Preserved. Stack Pointer, SP, callee saves: Stack pointer. Guaranteed.

  8. Stack trace - Wikipedia

    en.wikipedia.org/wiki/Stack_trace

    In computing, a stack trace (also called stack backtrace [1] or stack traceback [2]) is a report of the active stack frames at a certain point in time during the execution of a program. When a program is run, memory is often dynamically allocated in two places: the stack and the heap. Memory is continuously allocated on a stack but not on a ...

  9. Uninitialized variable - Wikipedia

    en.wikipedia.org/wiki/Uninitialized_variable

    Languages such as C use stack space for variables, and the collection of variables allocated for a subroutine is known as a stack frame. While the computer will set aside the appropriate amount of space for the stack frame, it usually does so simply by adjusting the value of the stack pointer , and does not set the memory itself to any new ...