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Orchidelirium, also called orchidomania or orchid fever, is the name given to the Victorian era's flower madness for collecting and discovering orchids. Wealthy orchid fanatics of the 19th century sent explorers and collectors to almost every part of the world in search of new varieties and species of orchids.
Another Victorian craze known as Orchidelirium similarly led to a drastic decline of several species of orchids. The lady's slipper orchid Cypripedium calceolus was declared extinct in the UK in 1917 and later rediscovered in 1930 as a single wild plant in the Yorkshire Dales, the only remaining site in the UK for these plants.
Terraria: Re-Logic: Re-Logic, 505 Games, Spike Chunsoft: Action-adventure, survival: Microsoft Windows: May 16, 2011: Thomas Was Alone: Mike Bithell: Mike Bithell Puzzle-platformer: Microsoft Windows, Linux, OS X: June 30, 2012: The Adventures of Fatman: SOCKO! Entertainment SOCKO! Entertainment Point-and-click adventure: Microsoft Windows: May ...
Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms.
A terrarium (pl. terraria or terrariums) is a glass container containing soil and plants in an environment different from the surroundings. It is usually a sealable container that can be opened for maintenance or to access the plants inside; however, terraria can also be open to the atmosphere. Terraria are often kept as ornamental items.
A Phalaenopsis flower. Orchids are easily distinguished from other plants, as they share some very evident derived characteristics or synapomorphies.Among these are: bilateral symmetry of the flower (zygomorphism), many resupinate flowers, a nearly always highly modified petal (labellum), fused stamens and carpels, and extremely small seeds.
Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.
In February 2012, Re-Logic's developers announced that Terraria would be receiving one final bug-fix patch, [6] but development resumed in 2013. [7] At E3 2019, Re-Logic announced the final update to the game. Update 1.4 Journey's End was released on 16 May 2020. Re-Logic stated that they wanted to work on other projects after this update.