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  2. Hypermedia - Wikipedia

    en.wikipedia.org/wiki/Hypermedia

    Hypermedia, an extension of hypertext, is a nonlinear medium of information that includes graphics, audio, video, plain text and hyperlinks.This designation contrasts with the broader term multimedia, which may include non-interactive linear presentations as well as hypermedia.

  3. Hypertext fiction - Wikipedia

    en.wikipedia.org/wiki/Hypertext_fiction

    Hypertext fiction is a genre of electronic literature characterized by the use of hypertext links that provide a new context for non-linearity in literature and reader interaction. The reader typically chooses links to move from one node of text to the next, and in this fashion arranges a story from a deeper pool of potential stories.

  4. Text linguistics - Wikipedia

    en.wikipedia.org/wiki/Text_linguistics

    Text linguistics is a branch of linguistics that deals with texts as communication systems.Its original aims lay in uncovering and describing text grammars.The application of text linguistics has, however, evolved from this approach to a point in which text is viewed in much broader terms that go beyond a mere extension of traditional grammar towards an entire text.

  5. Nonlinear narrative - Wikipedia

    en.wikipedia.org/wiki/Nonlinear_narrative

    Nonlinear narrative, disjointed narrative, or disrupted narrative is a narrative technique where events are portrayed, for example, out of chronological order or in other ways where the narrative does not follow the direct causality pattern of the events featured, such as parallel distinctive plot lines, dream immersions or narrating another story inside the main plot-line.

  6. Nonlinear system identification - Wikipedia

    en.wikipedia.org/wiki/Nonlinear_system...

    System identification is a method of identifying or measuring the mathematical model of a system from measurements of the system inputs and outputs. The applications of system identification include any system where the inputs and outputs can be measured and include industrial processes, control systems, economic data, biology and the life sciences, medicine, social systems and many more.

  7. Reading path - Wikipedia

    en.wikipedia.org/wiki/Reading_path

    An example of a non-linear reading path might be a text that has images alongside it. Kress argues that this different mode yields a different affordance; the visual image allows for open interpretation. A concrete example on paper might be a diagram such as a flow chart or graphic organizers. In such multi-modal texts, the reading path is much ...

  8. List of nonlinear narrative films - Wikipedia

    en.wikipedia.org/wiki/List_of_nonlinear...

    Download QR code; Print/export ... Linear writing for non-linear films at go-astuces.com ... Text is available under the Creative Commons Attribution-ShareAlike 4.0 ...

  9. Multimedia - Wikipedia

    en.wikipedia.org/wiki/Multimedia

    Non-linear uses interactivity to control progress as with a video game or self-paced computer-based training so that the actions made will be based on how the user interacts within the simulated world. Hypermedia is an example of non-linear content. Multimedia presentations can be live or recorded: