Search results
Results from the WOW.Com Content Network
CORE Command taps into the legends and archetypes that power the fantasy myths, with technology so powerful as to be virtually indistinguishable from magic. Its wide-open, galactic-scale setting is intended to put Player characters at the center of the action, not on the sidelines, while still providing a common story backbone.
Unity of Command II received "generally favorable reviews" according to review aggregator Metacritic. [12]Rob Zacny, in a review on Vice, noted how the game departed in so many ways from the original, but remained a "simple joy to play", calling it a "wargame that invites a lot of delightful perfectionist revisiting for a long time to come". [14]
Strategic Command 2: Blitzkrieg is a grand strategy computer game developed by Canadian studio Fury Software, and published by Battlefront.com in 2006. The second game in the Strategic Command series, Blitzkrieg is a turn-based strategy set in World War II, focusing on the European Theater. The player controls all of either Axis or Allied states.
Clint Basinger (born December 20, 1986), [2] better known as LGR (originally an initialism of Lazy Game Reviews), is an American YouTuber who focuses on video game reviews, retrocomputing, and unboxing videos. His YouTube channel of the same name has been compared to Techmoan and The 8-Bit Guy.
The game received "generally favorable reviews" according to the review aggregation website Metacritic. [2] IGN praised the game's graphics and the lasting appeal of the game but also noted a steep learning-curve. [11] John Lee of NextGen called it "a dandy space game, intense and challenging – but it's not for everyone.
Unity of Command received positive reviews from critics and currently holds a rating of 84 based on 7 reviews on Metacritic [2] and 83.80% on Gamerankings based on 4 reviews. [3] Tim Stone of PC Gamer gave it 86/100 describing it "This game doesn't come with conventional AI. Buy it, and the Croatian devs mail you two giant, powder-filled jiffy ...
Unlike Carrier Command which incorporated significant strategic elements, Battle Command is a simple arcade game reminiscent of Battlezone. The player views the battle from the forward perspective of the tank. As with Battlezone, the turret is fixed and cannot be rotated or elevated. However the playing area is flat and shells travel in long ...
The proposal was adopted by the United States Congress in July 1994 and the Entertainment Software Rating Board (ESRB) was founded in September to execute the plan. [2] The VRC ultimately folded that year when replaced by the ESRB. [1] VRC ratings had been used on several hundred games made by Sega and others. [7]